Archived from groups: alt.games.neverwinter-nights (More info?)
Another thing with the editor that I'm having to work around is the
raised area sytem.
First off, it seems some areas don't let you raise or lower at all,
which lets out a lot of possibilities.
For another thing, it seems you can't lower an initial area at all, if
you want an area to have a crater in it, you have to raise the entire
rest of the area instead.
And you can't tell it to create large areas raised at a certain level;
you either go thru and raise square by square, or you create a very
tall hill in the middle, which automatically raises surrounding areas
up, as you can't have any real cliffs, two or more levels worth of
raise at one point.
(as an aside, I'd really like to be able to do cliffs)
The workaround I've done is to click a twice spot, raising it twice,
then left clicking it to lower the center, this creates a 3 block by 3
block square thats all raised to the same level; move 3 blocks away
and repeat; you do cover large areas with fewer clicks this way, but
its still quite a pain for large areas (which I seem to favor; most of
my zones are 32 by 32 at the moment)
Any better solutions?
Lance
Another thing with the editor that I'm having to work around is the
raised area sytem.
First off, it seems some areas don't let you raise or lower at all,
which lets out a lot of possibilities.
For another thing, it seems you can't lower an initial area at all, if
you want an area to have a crater in it, you have to raise the entire
rest of the area instead.
And you can't tell it to create large areas raised at a certain level;
you either go thru and raise square by square, or you create a very
tall hill in the middle, which automatically raises surrounding areas
up, as you can't have any real cliffs, two or more levels worth of
raise at one point.
(as an aside, I'd really like to be able to do cliffs)
The workaround I've done is to click a twice spot, raising it twice,
then left clicking it to lower the center, this creates a 3 block by 3
block square thats all raised to the same level; move 3 blocks away
and repeat; you do cover large areas with fewer clicks this way, but
its still quite a pain for large areas (which I seem to favor; most of
my zones are 32 by 32 at the moment)
Any better solutions?
Lance
