hintC issue...

G

Guest

Guest
Archived from groups: alt.games.operation-flashpoint (More info?)

there's an issue in the mission i'm making that i want to give the
player a heads up about before starting the game. i've tried putting a
hintC into the init file but it's not appearing when the mission
starts. however, when i stick it into a trigger, not only does the
dialog box appear in the centre of the screen as it should, but after
'continue' is clicked, the hint migrates to the usual hints position
top left of screen.

is there any way around this other than following it with another hint
to replace it?

thanks in the meantime
b
 
Archived from groups: alt.games.operation-flashpoint (More info?)

It wont work from an init as they are run before the game starts.

Why not use normal HINT?

The HINTC is only shown in cadetmode as far as I recall, and who plays in
that??



"Bedges" <bedges_mcclaverty@hotmail.com> wrote in message
news:9aa0af28.0412150856.77b1fce7@posting.google.com...
> there's an issue in the mission i'm making that i want to give the
> player a heads up about before starting the game. i've tried putting a
> hintC into the init file but it's not appearing when the mission
> starts. however, when i stick it into a trigger, not only does the
> dialog box appear in the centre of the screen as it should, but after
> 'continue' is clicked, the hint migrates to the usual hints position
> top left of screen.
>
> is there any way around this other than following it with another hint
> to replace it?
>
> thanks in the meantime
> b