Archived from groups: alt.games.half-life (
More info?)
GFree wrote:
> acercanto wrote:
>
>> Shawk wrote:
>>
>>> Sponge wrote:
>>>
>>>> How did they make it better?
>>>>
>>>> Give us some examples.
>>>
>>>
>>>
>>> They put extra enemies in every level. Now it's just Serious Sam.
>>>
>> It's absolutely disgusting how many enemies there are, and in the most
>> unrealistic places too, and the level transitions are less than par.
>> That aside, it's ADRENALINE-PUMPINGLY-AWESOME in god mode. ;-)
>
>
> I believe the author was looking for "Duke 3D" style action (kinda his
> words). I do like how the latest versions incorporate the code of
> several other mods as well; you can toggle bullettime which takes power
> from your AUX like the flashlight/sprinting does, and you can also
> hurt/kill allies of yours who, if attacked, will attempt to kill you as
> well!
Didn't know that - clever stuff - no balancing tho' - just didn't enjoy
the first few levels. I guess there will be a day when I come in from
work just wanting to blast someone's head off and I'll fire it up again
then.
--
"NOBODY expects the Spanish Inquisition! Our weapon is
surprise...surprise and fear...fear and surprise.... Our two weapons are
fear and surprise...and ruthless efficiency.... Our three weapons are
fear, and surprise, and the ruthless efficiency...and an almost
fanatical devotion to the Pope.... Amongst our weapons...are fear,
surprise, ruth... Amongst our weaponry...are such elements as fear...
I'll come in again"