Archived from groups: alt.games.wolfenstein (
More info?)
jtechmart@yahoo.com (Nitro) wrote:
>Willy <eds@work.net> wrote in message news:<l83zc.73200$j24.9619@twister.nyroc.rr.com>...
[spawn camping/killing]
>> I agree with you. Spawn campers are just another challenge to overcome.
>> If your team is weak then the spawn camper will be there alot and be
>> fairly effective but a strong team won't allow the spawn camper to be
>> very effective. With the few moments of invinciblity someone should be
>> able to break out and come back with an offensive attack either
>> defeating or weaking the spawn camper(s) enough to be defeated.
>
>These are all unwritten rules. What is fair and what is not fair isn't
>very clear. Recently, I've seen a lot of people complain on Beach Map
>about War Room camping. I thought that was called defending the obj? I
>remember when I first played at UL server, I got kicked becuase I
>stepped on the flag (beach) as an axis player. Now I never step on
>flag (as axis) regardless on which server I'm on.
>
>Recently, I was in a game where an axis player was using panzer and
>waiting in wr for allies. I stopped giving him health/reviving him. It
>didn't seem fair. Just about anything is fair game, and with the right
>team all can be overcome, but most people seem to complain about
>flames and panzers.
Much as I hate spawncamping, I have to say that objective camping
(like waiting in the War Room with a panzer) is just good tactics.
It's a different situation to spawcamping. Spawncamping is bad because
it doesn't give the enemy a sporting chance, but defending the
objective it what it's all about. By the time both teams get there as
far as I'm concerned anything goes.
I barely played Wolf MP, but I play ET all the time (I found ET while
looking for Wolf MP mods after I completed it). But the same applies -
defending or attacking the objective is the whole point of the game
(XP whores and spawncampers be damned!).
I don't see how you can complain about someone using heavy weapons in
defence of the objective that wins or loses you the map.
I agree about unbalanced team though - I'll always call an XP shuffle
vote and/or switch teams if it's obviously unfair. Being an engineer
or medic under serious pressure to make the difference for your team
is a fantastically absorbing experience.
Tim
--
My last .sig was rubbish too.