I am experiencing flickering horizontal line artifacts only in full-screen mode, not in windows. For example, The Witcher 3 in borderless fullscreen looks fine, but Crysis shows the artifacts. I have been using 3DMark to troubleshoot the problem, and have confirmed the artifacts are present in fullscreen but not windowed mode. Curiously, the artifacts are present only when loading the graphics tests, but not during the tests themselves. They return during the CPU and combined tests. They are absent in Furmark, even when loading the CPU. Removing my CPU overclock does not solve the problem.
Also curious, I managed a run of Fire Strike without artifacts immediately after re-flashing my GPU BIOSs without artifacts. After this, I opened Wattman, added a small OC, and the artifacts returned, even after settings were returned to stock.
Xeon X5680 at 4.35GHz
System: 18GB DDR3-1333
2x R9 285 in Crossfire
Antec 850W PSU
Also curious, I managed a run of Fire Strike without artifacts immediately after re-flashing my GPU BIOSs without artifacts. After this, I opened Wattman, added a small OC, and the artifacts returned, even after settings were returned to stock.
Xeon X5680 at 4.35GHz
System: 18GB DDR3-1333
2x R9 285 in Crossfire
Antec 850W PSU