How do I setup QoS for gaming with a Billion 810VNTX

s4ndman

Honorable
Dec 10, 2013
8
0
10,510
Hi there

I am a BSC IT student at the moment and we finally started with networking. A lesson which was recently taught had the title Quality of Service. So I went and tried to setup my own QoS but the problem here is that I can't get it to work and am struggling to find answers such as what is the difference between Destination and Source and where I can obtain IP addresses.
I wanted to first off give my torrent program low priority but since there is no real fixed IP for torrents I decided to raise gaming priority such as GTA V. I found ports but am struggling to locate IP addresses for the QoS. If you could help me it would be great ooh and if you know of a way to throttle torrents while games use internet that would also be great.

Thank you for your time

Edit: Forgot to add photos.
http://postimg.org/image/3xjt0g23l/
 
You are best off throttling the torrents in the client. Torrent has features designed to bypass attempt to limit it....many many ISP try since it causes major issues for them too.

What most consumer routers have that they call QoS is window decoration that does absolutely nothing. Pretty much anything related to setting DSCP values is stupid because the second the packets get to the ISP they are stripped off......if they were used wouldn't everyone set their traffic higher than their neighbors.

Even if we look at the features that do have your router is extremely limited. What does high,medum and low really mean. Good QoS lets you set actual traffic rates so you are in actual control.

Still QoS only really works outbound....ie upload. You could if you had say a 1m upload limit you could dedicate 500k to your game traffic. Download is controlled by the ISP there is nothing your router can do if the ISP discards or delays some data. Its not like it can magically recreate the data it wants and discard something else.

Your router does not have any ability to even attempt limit download traffic. Limiting traffic on the download side is a hack anyway. It is using QoS settings to artificially create more data loss for certain application in the hope they will react to the data loss and slow down the request. It is a method that works well for things like youtube and netflix. It is not really QoS because it is dependent on error recovery features either directly in the application or the TCP stack to reduce the data requested. It has almost no effect on torrent traffic because it is UDP based and the application itself is designed to not be slowed down.

When you look at QoS it is really a feature that is used in a corporate network where you are in full control of the connection. You can use the feature like DSCP and mark data as it enters your network...ie you can mark say VoIP calls... and then ensure it gets good service end to end. It takes very careful design to get it to work since you must have a consistent definition of what traffic is important throughout your organization.

Still even in the company I work for that has many 100s of locations worldwide QoS is not used much. It is on every router but it is there mostly for unexpected traffic spikes. Any link that exceeds 80% they start looking to put in a faster connection. If all traffic can immediately be sent there is no reason for QoS since there is no traffic to decide which is more important. It is the expensive way to solve the problem but big companies think different about costs than a individual can.