How does G-sync and 144>60hz effect playing movies?



True, it gets slightly more close to actual 24Hz. but honestly, who would notice? It must be one heck of a boring movie to even think of something like that.
 


Not quite. Basically, a 60 Hz monitor cannot playback at 24hz without issue, as you said. This is where progressive scan comes in. What it essentially does is reverse the process of 3-2 pulldown by scanning the frames ahead and correcting any artifacts left by the 3-2 pulldown process. What you get is essentially 24 Hz video being played at 30 Hz without an pulldown artifacts. Of course, this can still leave judder but progressive scan has been around for awhile and has become very good at what it does.

almost forgot source.

http://hometheater.about.com/od/beforeyoubuy/a/progressivescan_2.htm
 
There are a few 120 Hz native and 120 Hz native 3D TV's as well. There are also 240 Hz, and 480 Hz native panels on the higher end, without faking frames mind you. Obviously all 3D TV's run at 120 Hz or more, 30 FPS per eye would be torture. A lot of people prefer the old "film look", which is clearly 'slower' than if you record at 30 FPS, the difference in 6 frames can't make things look that smooth, that's all the TV. However, play back the same clip at 24 FPS captured on a 120 Hz panel, and it'll appear super smooth, in comparison...

Use CTRL F and search 2:3, good explanation there: https://en.wikipedia.org/wiki/Telecine




Thank you, I just assumed it did the same thing with a monitor. I can see it on both a monitor and TV, they look identical to me. Thanks for clearing that up... I've got some reading to do. 😛