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This question can apply to any edition, but I'm using 3E for my examples.
Do you rule that Darkness (the spell) creates "anti-light"? For example, sppse
it is totally dark in a cave and the mage casts Darkness. The spell description
says it "radiates shadowy illumination". Would you now see because you created
shadowy light?
Also, would an archer in Magic Darkness have the 20% concealment penalty when
attacking someone outside the darkness with his bow?
Per SRD:
Darkness
Evocation [Darkness]
Level: Brd 2, Clr 2, Sor/Wiz 2
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 10 min./level (D)
Saving Throw: None
Spell Resistance: No
This spell causes an object to radiate shadowy illumination out to a 20-foot
radius. All creatures in the area gain concealment (20% miss chance). Even
creatures that can normally see in such conditions (such as with darkvision
or low-light vision) have the miss chance in an area shrouded in magical
darkness.
Normal lights (torches, candles, lanterns, and so forth) are incapable of
brightening the area, as are light spells of lower level. Higher level light
spells are not affected by darkness.
If darkness is cast on a small object that is then placed inside or under a
lightproof covering, the spell's effect is blocked until the covering is
removed.
Darkness counters or dispels any light spell of equal or lower spell level.
This question can apply to any edition, but I'm using 3E for my examples.
Do you rule that Darkness (the spell) creates "anti-light"? For example, sppse
it is totally dark in a cave and the mage casts Darkness. The spell description
says it "radiates shadowy illumination". Would you now see because you created
shadowy light?
Also, would an archer in Magic Darkness have the 20% concealment penalty when
attacking someone outside the darkness with his bow?
Per SRD:
Darkness
Evocation [Darkness]
Level: Brd 2, Clr 2, Sor/Wiz 2
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 10 min./level (D)
Saving Throw: None
Spell Resistance: No
This spell causes an object to radiate shadowy illumination out to a 20-foot
radius. All creatures in the area gain concealment (20% miss chance). Even
creatures that can normally see in such conditions (such as with darkvision
or low-light vision) have the miss chance in an area shrouded in magical
darkness.
Normal lights (torches, candles, lanterns, and so forth) are incapable of
brightening the area, as are light spells of lower level. Higher level light
spells are not affected by darkness.
If darkness is cast on a small object that is then placed inside or under a
lightproof covering, the spell's effect is blocked until the covering is
removed.
Darkness counters or dispels any light spell of equal or lower spell level.
