How much will I be able to mod Skyrim with this hardware?

May 15, 2018
6
0
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I love Skyrim and want to mod the heck out of it and make it look next gen. I'd want to use most of the graphics overall mods on the ultimate modding guide-graphics page on nexus. I would also like to use an enb like realvision or tetrachromatic enb.

My hardware is as follows.

I5 7600k 4.5ghz oc
Gtx 1070 ti slightly of
16 GB of ram
500gb WD black nvme SSD

Aim is to play with maxed out setting on all mods, 1080p 60fps.

Is this a realistic expectation?
 
Solution
The problem with the original Skyrim is that it's a 32-bit app, so can only address 4 GB of memory. You'll usually hit that around 80-100 mods, though it can be fewer if you're using mods which consume a lot of RAM. Work-arounds (memory managers) have been created to allow more mods and more RAM usage, but they tend to slow down game load times (mine regularly takes nearly 2 minutes to load from a completely new save point), or cause pauses while playing the game.

Skyrim SE has been recompiled as a 64-bit app and thus eliminates this problem. But the problem is the most important mod - SKSE - is still in beta testing for Skyrim SE. A large percentage of the most popular mods depend on SKSE. From what I hear, it's pretty usable so...

Doseq

Reputable
Oct 25, 2014
367
1
4,960
Your PC wont be any limitation to be honest. What will hold you at some point is a game engine.
I guess in this case if you want to find out then you should check it out by yourself ;)
 
The problem with the original Skyrim is that it's a 32-bit app, so can only address 4 GB of memory. You'll usually hit that around 80-100 mods, though it can be fewer if you're using mods which consume a lot of RAM. Work-arounds (memory managers) have been created to allow more mods and more RAM usage, but they tend to slow down game load times (mine regularly takes nearly 2 minutes to load from a completely new save point), or cause pauses while playing the game.

Skyrim SE has been recompiled as a 64-bit app and thus eliminates this problem. But the problem is the most important mod - SKSE - is still in beta testing for Skyrim SE. A large percentage of the most popular mods depend on SKSE. From what I hear, it's pretty usable so you can try it. But I ended up just giving up playing Skyrim (have lots of other games) until SKSE-64 becomes more mature.
 
Solution