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Valve quietly announced on that the first wave of developer kits have been shipped.
HTC Vive VR Dev Kits Are Out In The Wild : Read more
HTC Vive VR Dev Kits Are Out In The Wild : Read more
#13: Glad the stripper pole in my living room will have more use.
Now with multiple contenders in the VR space, what incentives do developers have to fork their development in either path?
Assuming a AAA game for the masses, there's want for parity between consoles and PC as a base, and then further forking for PC in general, then VR / specific to which VR device is in play? Is this even feasible? Sounds like a big mess and 6 months of patching after release to me.
Have we reached the point of $120 video games if VR really takes off?