JWoody,
You are not correct on the CPU bottleneck situation.
(Though it's true most games don't usually benefit from dual channel.)
I'm not even certain what you are implying when you say you can't turn up the settings high enough to bottleneck the CPU, because higher graphical settings shift the bottleneck towards the GPU.
I can give many, many examples showing a better CPU giving higher performance in games when paired with an RX-480 performance or higher. Most people who understand CPU's can do this, so I'd say it's pretty much common knowledge.
1) SKYRIM - older game, but still played:
http://www.tomshardware.com/reviews/fx-8350-vishera-review,3328-14.html
GTX680 used, so a better GPU would have more of a CPU bottleneck at times. His CPU would give between 60% and 70% the performance compared to a modern i5-6600K and the same RX-480. The 1080p chart is obvious with the FX-8350 much lower than the i5-3570K.
2) STARCRAFT 2 - this game only uses two threads and easily becomes CPU bottlenecked. In fact, no CPU can run the game during intense battles without dropping below 60FPS, if not capping or attempting higher FPS it's more of an issue and the difference in per-core performance scales fairly well (so a good i5 with 50% more performance per core can get 40% higher FPS at times)
It may not be typical, but it's a game that is played and that's the reality.
3) BIOSHOCK Ultimate:
http://www.guru3d.com/articles_pages/core_i5_6600k_processor_review_desktop_skylake,15.html
A good i5 is 25% faster in Bioshock. Yes, you still get 100FPS average (though drops can be much, much lower) however this is just an example to indicate CPU bottlenecks exist and are common.
4) TOMB RAIDER (2013) is an example of a game that has MINIMAL CPU bottleneck. It's actually not common for AMD CPU's to not be a bottleneck in modern titles. The exception that PROVES THE RULE.
5) Fallout 4
http://www.gamersnexus.net/game-bench/2182-fallout-4-cpu-benchmark-huge-performance-difference
1080p results about half way down. They did use a GTX980Ti, but a CPU bottleneck would stil lexist on a GTX770. I'm too lazy to explain that in detail, or point to the GPU benchmark as well but when a top-end Intel CPU gets about 2X the FPS it should be obvious a major bottleneck would still exist with a GTX770 instead. (should vary between 10% and 25% loss comparatively)
I could go on but i think you get the idea.
*Don't misunderstand and think I'm saying the AMD CPU is bad. I think it's a pretty good build in general. And of course games that are capped at 60FPS anyway (if using VSYNC ON with 60Hz monitor) don't have much issue when the CPU allows for higher than 60FPS.
It's just a good idea to get the facts straight, and that is that any AMD CPU will bottleneck a reasonably good GPU by some degree usually but this varies significantly between titles from almost NOTHING to over 40% faster with a good Intel CPU.