G
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Archived from groups: alt.games.operation-flashpoint (More info?)
I took some poster's advice here and went out and bought a GeForce FX 5900
XT. Can you hear my Flashpoint program murmuring "Thank you...thank
you...thank you..". I did some research, and for the buck, the 5900 packs a
pretty good bang.
OFP likes it.
I'm getting a strange little buggy problem, though, using the new card.
Sometimes, not all the time, I'm getting my mouse pointer from my desktop in
the game. It's like it's on top of OFP. Sometimes, when I launch OFP, it
will be there, and sometimes it won't. On OFP menus, when the extra mouse
pointer shows up, I'll see two pointers--the one from my desktop and the one
used in OFP (and they're not so close together either). Then, when I launch
a mission, if that extra pointer is there, it will also be floating around
somewhere around my weapon sight during the mission.
I've closed the game and re-opened it a few times, and if I do this enough
times (sometimes it takes several tries), the extra pointer will go away.
Any idea on what I need to fix to get this fixed?
Thanks,
C.
I took some poster's advice here and went out and bought a GeForce FX 5900
XT. Can you hear my Flashpoint program murmuring "Thank you...thank
you...thank you..". I did some research, and for the buck, the 5900 packs a
pretty good bang.
OFP likes it.
I'm getting a strange little buggy problem, though, using the new card.
Sometimes, not all the time, I'm getting my mouse pointer from my desktop in
the game. It's like it's on top of OFP. Sometimes, when I launch OFP, it
will be there, and sometimes it won't. On OFP menus, when the extra mouse
pointer shows up, I'll see two pointers--the one from my desktop and the one
used in OFP (and they're not so close together either). Then, when I launch
a mission, if that extra pointer is there, it will also be floating around
somewhere around my weapon sight during the mission.
I've closed the game and re-opened it a few times, and if I do this enough
times (sometimes it takes several tries), the extra pointer will go away.
Any idea on what I need to fix to get this fixed?
Thanks,
C.