Imagination Shows Off Console-Level Visuals, Ray Tracing Performance On PowerVR Mobile GPUs

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bit_user

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Really not impressed with that headline. Consoles are > 1.3 TFLOPS and > 100 GB/sec, in GPU compute & graphics memory bandwidth. Mobile won't touch that for a good while (probably 10 nm or smaller), and even then won't be able to sustain that level of performance due to heat buildup (not to mention battery life).

Raytracing is cool, though. I commend Imagination for their progress, in spite of the general apathy by the rest of the industry. I hope it pays off, for them.
 
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