This is good.
We knew there were bugs. Nice how this one was promptly fixed.
There are a lot left, mostly seem like driver resource scheduling where one game inexplicably runs worse than another. For example AC Origins runs terribly at all resolutions, (mixed settings I used when I had a 1080ti) (dropping to ~15fps depending on the scene) with my A750 and AC Odyssey runs fine at 1440p, same settings (steady 60+). They are practically different stories/locations in the same game. I never finished Origins due to the story so I don't mind this falling behind in optimization priority, but it shows driver improvement potential in underperforming games.
I think the fine wine will be strong with the Arc series as long as Intel's driver team keeps working at it.