News Intel Could Enable AMD's FidelityFX SuperResolution on Xe-HPG GPUs

thGe17

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Sep 2, 2019
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Strange article. Because FSR seems to be almost hardware agnostic, it is most likely that there is no need for any kind of explicit implementation. If you want to use it, you most likely can as long as your GPU is fast enougth.
Additionally Raja only answered to an direct question if FSR will be seen on Xe. It is also possible that he only was polite, because according to leaks Intels seems to work on something internally called "XeSS". Only time will tell ...
 
tbh.....from keynote's footage of fidelityFX...i dont have high hopes for the 1st version of it.

it looked "blurred" when on in places and not really much benefit. Then again nvidia's 1st version also sucked but matured later on so hope same for amd.


from what seen fidelityfx is at the end of the pipeline instead of in the pipeline. so only so much it can do with finished images.
 

hannibal

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Strange article. Because FSR seems to be almost hardware agnostic, it is most likely that there is no need for any kind of explicit implementation. If you want to use it, you most likely can as long as your GPU is fast enougth.
Additionally Raja only answered to an direct question if FSR will be seen on Xe. It is also possible that he only was polite, because according to leaks Intels seems to work on something internally called "XeSS". Only time will tell ...

the game engine makes the hard work an how and where use upscaling, but drivers affect a lot of image postproduction and how to accelerate the fsr! And both of those affect how the game looks like.