Intel tried to cut corners on so many ways (ie not DX9 native support)
like they are only ones to do so?
this is their 1st dgpu in how long?
and again for its price its fine.
it keeps up with amd and nvidias modern gen more often than not.
and no if you REALLY wanna see "cutting corners" look at nvidia and their 4060's 128bit bus and reliance on dlss 3's frame generation.
if you arent in a dlss 3 game ur barely getting anything better than a 3060....and at times the 3060 is better.
and AMD is poster child of how Driver updates and be huge for gpu performance long term.
and then lets go to bethesda: why does a game as limited as starfield have such high requirements?
Becasue its extremely poorly optimized.
The games not S tier visually.
The games got more loading screens than some decade old games. (having to load ur tiny spaceship or having to load a city store that is a small room with a vendor when you loaded entire city already? like wtf)
The games got input delay for just looting items.
There is zero reason Intel's dgpu should not "meet min spec" when spec wise it does meet it.
Not saying Intel is great but its by far from bad. (even the dx9 issue is mainly irrelevant now)