News Intel releases new tool to measure gaming image quality in real time —AI tool measures impact of upscalers, frame gen, others; Computer Graphics Vi...

This is great news!

We need AMD, nVidia and Intel to keep tabs on eachother as much as possible so we, the consumers, benefit from their "checks". Currently, AMD hasn't had the will (or, being incredibly charitable: resources) to create a similar thing. Not even the community has come up with something like that for assessing how "good" a rendered image is.

I remember Maxxon used to do that with OGL accuracy tests, but that was dropped after CB15, I think.

Good on you Intel and thanks.

Regards.
 
Intels "tool" is designed to say your graphics are shit if you're not using an Intel CPU or Intel GPU. Pathetic how far this company has fallen.
On the flipside, that means AMD and nVidia now need to respond with a similar tool and in-depth analysis can begin comparing them.

I seriously doubt Intel (or AMD, nVidia, Qualcomm, Broadcomm, etc) would put out a tool to "check quality" on something and it's easy to discover foul play. That would be so incredibly stupid I'd like to think the chances are close to zero.

I strongly suggest looking at this from a "glass half full" perspective, since if the premise is true and it's easy to verify it works as promised/intended, then it is a nice addition to reviewing tools.

Regards.
 
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I don't need an Intel tool, to tell me whether I think a game looks good on my monitor.
A huge number of people do. All they seem to see is the frame count number in the corner. Go watch some videos where they point out what artifacts from rendering look like. Once you know what to look for you see things you kinda ignored before. The problem is there is not simple number for quality of the image you can brag about on social media
 
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