Is anything close to TR ?

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Archived from groups: alt.games.tombraider (More info?)

After finishing AOD last Summer, I've since gone back and re-played most of
the TR games again. I'd forgotten how good some of them were.

Now that I'm almost through with them, I'm wondering what other games there
are that even come close. I know there are other good games but I'm talking
ones that are similar to the style of TR. The only one I've played that
came close was Indiana Jones and The Infernal Machine. I didn't play The
Emperor's Tomb because the control system was so bad.

So what do you people suggest ?
Thanks
WaltinVt
 
Archived from groups: alt.games.tombraider (More info?)

In article <LqSdnaL-LZT-lRTdRVn-hA@giganews.com> "Walt Mather" <waltinvt@lostinvt.net> writes:
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>NNTP-Posting-Date: Fri, 23 Apr 2004 07:13:23 -0500
>From: "Walt Mather" <waltinvt@lostinvt.net>
>Newsgroups: alt.games.tombraider
>Subject: Is anything close to TR ?
>Date: Fri, 23 Apr 2004 08:13:24 -0400
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>After finishing AOD last Summer, I've since gone back and re-played most of
>the TR games again. I'd forgotten how good some of them were.

>Now that I'm almost through with them, I'm wondering what other games there
>are that even come close. I know there are other good games but I'm talking
>ones that are similar to the style of TR. The only one I've played that
>came close was Indiana Jones and The Infernal Machine. I didn't play The
>Emperor's Tomb because the control system was so bad.

>So what do you people suggest ?
>Thanks
>WaltinVt


The James Bond games are pretty good.
 
Archived from groups: alt.games.tombraider (More info?)

Walt Mather wrote:

> After finishing AOD last Summer, I've since gone back and re-played most of
> the TR games again. I'd forgotten how good some of them were.

Ditto, although I'd not forgotten how good they all were. I'm currently
battling Seth in the Temple of Horus in TLR, and am at various stages of
I, II & III, and all for the third or fourth time around. Chronicles can
wait until I've finished the others. Not convinced I'll ever bother with
AOD again.

For me, TRI still manages to convey a sense of awe and wonder that none
of the sequels, no matter how good, quite managed. Maybe it's because
the designers had a free hand, unfettered by the pressures of commercial
success and expectation, that gives the game a freshness and originality.

TRII has some great levels, but gets a bit too clogged with bad guys for
me - I get very bored with games that focus on collecting ammo and
killing things, especially when ammo is limited. The BNs in TR are kind
of an annoyance that get in the way of the real business of exploration,
discovery and puzzle solving.

TRIII I absolutely love. It was *hard*. Some of the level designs and
atmospherics were outstanding - level 2, Temple, scared the bejeezus out
of me when I first played it with the lights off and the hi-fi up.

TLR is great, although I still get the feeling that the level designers
got bored once they got to The City of The Dead and beyond.


I find that all the best levels are the ancient or fantastic levels -
tombs, temples, underground chmbers, lost cities etc. Big cities, oil
rigs & military bases etc may provide some different scenery but at the
end of the day I'd much rather raid a tomb. I much prefer having
enormous levels to explore and figure out, rather than the smaller and
more focused levels that came later. Levels should be vast, sweeping
epics, not bite-sized chunks.


TLR, TRC & AOD also don't have the same reply value as I-III becuase of
the save system. Being able to go back and play any level is excellent.
TR I's ability to start the game, once completed, with unlimited Uzi's
was a top idea.



Things I would like to see in TR7:

Vast levels - I want to exit some passage, the camera sweep back and up
to show this great expanse, and think "How the smeggin' hell do I get
all the way up there?"!

Secrets - big omission from AOD.

Croft Manor - if people need a training level, don't put it in the main game

Couldn't give a monkeys about multi-player or extra characters - just
give me Lara and a bloody big tomb.

Decent testing and a playable demo.



Just a few thoughts.

Cheers,
Rik
 
Archived from groups: alt.games.tombraider (More info?)

"Walt Mather" <waltinvt@lostinvt.net> schreef in bericht
news:LqSdnaL-LZT-lRTdRVn-hA@giganews.com...
> After finishing AOD last Summer, I've since gone back and re-played most
of
> the TR games again. I'd forgotten how good some of them were.
>
> Now that I'm almost through with them, I'm wondering what other games
there
> are that even come close. I know there are other good games but I'm
talking
> ones that are similar to the style of TR. The only one I've played that
> came close was Indiana Jones and The Infernal Machine. I didn't play The
> Emperor's Tomb because the control system was so bad.
>
> So what do you people suggest ?
> Thanks
> WaltinVt

How about Prince of Persia Sands of Time?
It's pretty straight forward though (as was AOD).

Maurice
 
Archived from groups: alt.games.tombraider (More info?)

Walt Mather wrote:
....
> Now that I'm almost through with them, I'm wondering what other games there
> are that even come close. I know there are other good games but I'm talking
....

urban chaos!

beyond good and evil

syberia (pure adventure, no action)

BTW did anybody play syberia II (no spoilers or else!)

erik
 
Archived from groups: alt.games.tombraider (More info?)

Good thoughts - I agree with most of them.
Walt


"Rik Gibson" <rg@stilo.com> wrote in message
news:c6be0l$tgs$1@newsreaderg1.core.theplanet.net...
> Walt Mather wrote:
>
> > After finishing AOD last Summer, I've since gone back and re-played
most of
> > the TR games again. I'd forgotten how good some of them were.
>
> Ditto, although I'd not forgotten how good they all were. I'm currently
> battling Seth in the Temple of Horus in TLR, and am at various stages of
> I, II & III, and all for the third or fourth time around. Chronicles can
> wait until I've finished the others. Not convinced I'll ever bother with
> AOD again.
>
> For me, TRI still manages to convey a sense of awe and wonder that none
> of the sequels, no matter how good, quite managed. Maybe it's because
> the designers had a free hand, unfettered by the pressures of commercial
> success and expectation, that gives the game a freshness and originality.
>
> TRII has some great levels, but gets a bit too clogged with bad guys for
> me - I get very bored with games that focus on collecting ammo and
> killing things, especially when ammo is limited. The BNs in TR are kind
> of an annoyance that get in the way of the real business of exploration,
> discovery and puzzle solving.
>
> TRIII I absolutely love. It was *hard*. Some of the level designs and
> atmospherics were outstanding - level 2, Temple, scared the bejeezus out
> of me when I first played it with the lights off and the hi-fi up.
>
> TLR is great, although I still get the feeling that the level designers
> got bored once they got to The City of The Dead and beyond.
>
>
> I find that all the best levels are the ancient or fantastic levels -
> tombs, temples, underground chmbers, lost cities etc. Big cities, oil
> rigs & military bases etc may provide some different scenery but at the
> end of the day I'd much rather raid a tomb. I much prefer having
> enormous levels to explore and figure out, rather than the smaller and
> more focused levels that came later. Levels should be vast, sweeping
> epics, not bite-sized chunks.
>
>
> TLR, TRC & AOD also don't have the same reply value as I-III becuase of
> the save system. Being able to go back and play any level is excellent.
> TR I's ability to start the game, once completed, with unlimited Uzi's
> was a top idea.
>
>
>
> Things I would like to see in TR7:
>
> Vast levels - I want to exit some passage, the camera sweep back and up
> to show this great expanse, and think "How the smeggin' hell do I get
> all the way up there?"!
>
> Secrets - big omission from AOD.
>
> Croft Manor - if people need a training level, don't put it in the main
game
>
> Couldn't give a monkeys about multi-player or extra characters - just
> give me Lara and a bloody big tomb.
>
> Decent testing and a playable demo.
>
>
>
> Just a few thoughts.
>
> Cheers,
> Rik
 
Archived from groups: alt.games.tombraider (More info?)

Erik Steffl <steffl@bigfoot.com> wrote in message news:<108jq9gps3is0db@corp.supernews.com>...
> Walt Mather wrote:
> ...
> > Now that I'm almost through with them, I'm wondering what other games there
> > are that even come close. I know there are other good games but I'm talking
> ...
>
> urban chaos!
>
> beyond good and evil
>
> syberia (pure adventure, no action)
>
> BTW did anybody play syberia II (no spoilers or else!)
>
> erik


Gday Erik, I played and finished Syberia 2 a week or so back, it was
pretty good, although not as engrossing as the first one, there is
room for a 3rd installment if they wished, but personally I think they
should stick to 2 games and do something else.

HTH ;o)
 
Archived from groups: alt.games.tombraider (More info?)

Rik Gibson wrote:

> Things I would like to see in TR7:
>
> Vast levels - I want to exit some passage, the camera sweep back and up
> to show this great expanse, and think "How the smeggin' hell do I get
> all the way up there?"!
>
> Secrets - big omission from AOD.
>
> Croft Manor - if people need a training level, don't put it in the main game

Agreed.

> Couldn't give a monkeys about multi-player or extra characters - just
> give me Lara and a bloody big tomb.

Multiplayer is not a necessity to my mind, but it could be
interesting. Provided there are different characters to play as other
than just Lara. Throw in Pierre and Larson, a few other people we've
seen along the way. I suppose Pierre was killed in TR1, but if the
multiplayer aspect is more focussed on team/free for all fun with
several players rather than actually part of the plotline, what they
hey? Bring back those three nameless goons from TR1, maybe even give
them names. There's actually a fair number of characters to draw on in
that sort of set up.
That said, the main draw of the game is of course exploration and
adventure, so such a multiplayer set up should not come at the expense
of a solid single player game under any circumstances. Extra characters
in the single player game can go away without too many tears shed from
me. Perhaps Kurtis was an attempt to pander to those critics who
complain that TR is all about tits. I say screw them. If they don't
get the game they can play something else. Their loss.
 
Archived from groups: alt.games.tombraider (More info?)

Stormstruck wrote:
> Erik Steffl <steffl@bigfoot.com> wrote in message news:<108jq9gps3is0db@corp.supernews.com>...
>
>>Walt Mather wrote:
>>...
>>
>>>Now that I'm almost through with them, I'm wondering what other games there
>>>are that even come close. I know there are other good games but I'm talking
>>
>>...
>>
>> urban chaos!
>>
>> beyond good and evil
>>
>> syberia (pure adventure, no action)
>>
>> BTW did anybody play syberia II (no spoilers or else!)
>>
>> erik
>
>
>
> Gday Erik, I played and finished Syberia 2 a week or so back, it was
> pretty good, although not as engrossing as the first one, there is
> room for a 3rd installment if they wished, but personally I think they
> should stick to 2 games and do something else.

thanks,

btw in interviews they said that they don't plan to do syberia III
but they might continue to make games in the same 'universe'

erik
 
Archived from groups: alt.games.tombraider (More info?)

Walt Mather wrote:

> So what do you people suggest ?


Prince of Persia comes close. I liked it alot although I found it not
difficult enough.

Custom Levels are also a good alternative. If you pick one of the games
who have a score of 9 or 10 on laraslevelbase.org of trle.net you are on
the safe side.

Soul Reaver/Legacy of Kain is also a good alternative expecially when
you keep in mind that Crystal Dynamics who made this series will be
making the next TR
(I personally didn't like the game that much actually)

Beyond Good and Evil is supposed to be good. It's next on my list.

Primal. A very nice game with two characters between which you can
switch. Also the "human" character Jen will get some special powers
during the game which will allow her to change her appearance. It
reminded me a bit of Sould Reaver but I liked it more.


(Primal and Beyond Good and Evil shouldn't be very expensive any more.)
 
Archived from groups: alt.games.tombraider (More info?)

Rainbow Six and OPeration Flashpoint are the best of mine, after TR of course..


tombraidergirl <jay@tombraidergirl.com> wrote in message news:<c6g7r1$qg$06$1@news.t-online.com>...
> Walt Mather wrote:
>
> > So what do you people suggest ?
>
>
> Prince of Persia comes close. I liked it alot although I found it not
> difficult enough.
>
> Custom Levels are also a good alternative. If you pick one of the games
> who have a score of 9 or 10 on laraslevelbase.org of trle.net you are on
> the safe side.
>
> Soul Reaver/Legacy of Kain is also a good alternative expecially when
> you keep in mind that Crystal Dynamics who made this series will be
> making the next TR
> (I personally didn't like the game that much actually)
>
> Beyond Good and Evil is supposed to be good. It's next on my list.
>
> Primal. A very nice game with two characters between which you can
> switch. Also the "human" character Jen will get some special powers
> during the game which will allow her to change her appearance. It
> reminded me a bit of Sould Reaver but I liked it more.
>
>
> (Primal and Beyond Good and Evil shouldn't be very expensive any more.)