Is GPU-Z wrong or is there something wrong with my card?

Andrew_203

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Nov 7, 2016
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I've just noticed that GPU-Z is reporting wrong Pixel Fillrate and Texture Fillrate for my GTX 970 MSI GAMING 4G... https://imgur.com/XqSL5c8
Is this a common problem?, is it GPU-Z playing up? or could there be something wrong with my card?

Thanks
 

Andrew_203

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Nov 7, 2016
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I thought it took it's numbers from the techpowerup dotcom database? but these are the ones that I am comparing it with :/
 


Who knows what database they are using. Yours is very similar to this. I wouldn't lose any sleep over it. If there was something wrong with your card you'd be getting artifacts on screen and/or a bunch of crashing.
https://www.techpowerup.com/gpudb/2620/geforce-gtx-970
 

Andrew_203

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Nov 7, 2016
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I have been experiencing some stuttering and lagging in certain games.... could it be bottlenecking because I'm only running it on PCIe 2.0 instead of 3.0?
 

Andrew_203

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Nov 7, 2016
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Yeah, Of course.. I keep forgetting about that... Does anyone know if overclocking the memory helps with this? does it overclock the 0.5GB too?
 


All of the VRAM operates at the same clock speed. You cannot overclock a segment of VRAM.
 

Andrew_203

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Nov 7, 2016
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Are you sure? From what I was lead to believe the first 3.5GB were full speed vram and the rest (0.5GB) was a separate, slower module added in.
 


I am definitely sure since I currently have a GeForce GTX 970 card in my system. The last 0.5GB has a lower access priority not a lower clock speed.
 

Andrew_203

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Nov 7, 2016
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Fair enough... So OCing the memory wouldn't help no?
 

Andrew_203

Commendable
Nov 7, 2016
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However, going back to the original topic... I have overclocked my card now using afterburner and I noticed these numbers changing as my clock speed was raised... In order to get gpu-z displaying the correct readings for my card I had to OC it to 1253MHz... weird :/