[SOLVED] Is it bottleneck?

Nov 8, 2021
61
2
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My i3 4150 loads up to 100% when playing games like Minecraft, Genshin Impact, GTA V and more, while my GTX 1050 only loads at 20 - 30%

Is it considered as bottleneck?
 
Solution
If you turn up graphics options you can probably make the game look better without sacrificing performance since the GPU is not at very high utilization currently.

Overall both CPU and GPU are low end in your system and a dated dual core can struggle with many games.

Lutfij

Titan
Moderator
When posting a thread of troubleshooting nature, it's customary to include your full system's specs. Please list them like so:
CPU:
Motherboard:
Ram:
SSD/HDD:
GPU:
PSU:
Chassis:
OS:
Monitor:

Please parse the BIOS version for your motherboard while also stating the age of the PSU, apart from it's make and model. If you're on Windows 10, please mention the version(not edition) of the OS.
 
Nov 8, 2021
61
2
35
When posting a thread of troubleshooting nature, it's customary to include your full system's specs. Please list them like so:
CPU:
Motherboard:
Ram:
SSD/HDD:
GPU:
PSU:
Chassis:
OS:
Monitor:

Please parse the BIOS version for your motherboard while also stating the age of the PSU, apart from it's make and model. If you're on Windows 10, please mention the version(not edition) of the OS.
Ah sorry

CPU: Intel Core i3-4150
Motherboard: Gigabyte H81M-DS2 rev 1.0
Ram: Kingston DDR3 1600mhz 8x2GB
SSD/HDD: 1x SSD Agility 128GB. 1x Seagate HDD 500GB. 1x WD Purple HDD 1TB
GPU: Galax GTX 1050 2GB GDDR5 128 Bit
PSU: FSP HV Pro 550w (5 months old)
Chassis: Cube Gaming Dreux
OS: Windows 10 Home. Up to date(i forgot the version but i always make sure its up to date)
Monitor : Standard Office Monitor 1080p 60hz
 
If you turn up graphics options you can probably make the game look better without sacrificing performance since the GPU is not at very high utilization currently.

Overall both CPU and GPU are low end in your system and a dated dual core can struggle with many games.
 
Solution
It is safe to say the 4rth gen i3's two cores are certainly not up to saturating a GTX1050 at any res despite reduced settings (not that performance would exactly skyrocket up at any res even with a new CPU, but, certainly an i7 would fare better with minimum, average and peak FPS...)
 
As others have said
2C/4T i3-4150 isn't enough for many modern games.
You should be able to increase quality settings to increase GPU load % without sacrificing much FPS, but that doesn't resolve the CPU limitation.

Simplified way a PC plays a game:
  1. CPU figures out what needs to be in a given frame (imagine a rough sketch) based on user and game world input. Issues draw call to GPU to tell it what to render.
  2. GPU receives draw call and makes a pretty picture. Sends frame to monitor when complete.
  3. The GPU can't do any work until the CPU tells it what to draw. Raising graphics settings and/or resolution increases the complexity of the GPU's job, making it take longer to render each frame. Lowering settings decreases the complexity of the GPUs job making it take less time to render each frame.
  4. If the GPU finishes rendering a frame before the CPU has finished figuring out what the next frame should contain, the GPU has to wait (<100% GPU usage).
  5. Based on #3 & #4, you should be able to optimize for 90% or greater GPU usage (depending on a game's CPU stress and the CPU/GPU balance of a system)
  6. CPU usage is usually reported as active time across all available threads of a CPU. Most* games don't leverage more than....6-7 threads. Monitoring CPU usage isn't really useful. It can be misleading, especially in today's high core-count CPUs. If you're seeing 100% CPU usage though, it would suggest a CPU core count limitation.