I'm trying to decide between buying a Radeon HD 6850 or a GeForce GTX 560 for my new build, I always been more inclined for ATI cards but this time I'd like to give the GTX 560 a try. So, both cards perform very close to each other but I'm wondering if the GPU PhysX acceleration on the GTX 560 really adds to the value of the card, are the differences between having PhysX on/off really noticeable in the games that support it?
Do you know about some upcoming games with PhysX that could be interesting?
I've read about the Unreal Engine 3 having it's physics based on PhysX, but not all games developed with the UE3 have GPU PhysX acceleration right? So if I wanna take advantage of this with the GTX 560 I'll have to look for games that explicitly support GPU PhysX right?
My new build if gonna be something like this:
Proc: Intel Core i5-2500K
RAM: 8GB (2x4GB) DDR 1600
GPU: Radeon HD 6870 (maybe GeForce GTX 560)
PSI: Corsair TX650 V2
Do you know about some upcoming games with PhysX that could be interesting?
I've read about the Unreal Engine 3 having it's physics based on PhysX, but not all games developed with the UE3 have GPU PhysX acceleration right? So if I wanna take advantage of this with the GTX 560 I'll have to look for games that explicitly support GPU PhysX right?
My new build if gonna be something like this:
Proc: Intel Core i5-2500K
RAM: 8GB (2x4GB) DDR 1600
GPU: Radeon HD 6870 (maybe GeForce GTX 560)
PSI: Corsair TX650 V2