Is there such difference between Quadro and Geforce nowdays??

maxermaxer2016

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Aug 27, 2016
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I just happened to see this video on Youtube comparing the Quadro and Geforce. It shows that Quadro is much more smoother in viewport when you've got a heavy scene to handle. I know this is a bit old video. How does the new generation of Geforce 1080/1070 perform now? Is there still significant difference like the video shows if we compare Geforce 1080/1070 with Quadro m5000/m6000?

https://www.youtube.com/watch?v=iJ3oEZEP0bs

If what the video shows still stand nowadays I don't mind paying extra to get the smooth playback/working experience in Maya. Can anyone shed some light here? Thanks!!
 
Solution
The major difference between Quadro and Geforce is NOT performance. In fact with a Quadro you will pay significantly more for the same performance (Example the Quadro M2000 is essentially a GTX 950, except the Quadro is $429 and the GTX is $140).

However it comes down to the drivers and features of the GPU being completely unlocked. The Quadro is professional applications is able to do significantly more and as a user you can access all features of it for development work.

This is the same as it has always been and likely will be for a long time. If you are serious about doing real professional work, you need a Quadro.

Supahos

Expert
Ambassador
The difference is probably bigger than ever in the two main arenas. I would say if you wanted to game hardly at all get a 1070/1080 if this is Strickly a Maya/professional rig go quadro. The higher end consumer GPUs still are formidable in professional work, the quadro cards are terrible gamers for the money
 
Well...

I just read an article that said that Quadro wasn't that great for professional work either in many titles. You really need to pay attention to the EXACT PROGRAM being used and see if there is a benefit.

Does the program use Double Precision or just CUDA? Whatever.. find BENCHMARKS.

As for Linus' video... hmm... the problem is that you need to look at a lot of programs. Some benefit and some do not. Some benefit a LOT more from Quadro, some do not, and some are mostly processed by the CPU anyway.
 

Rogue Leader

It's a trap!
Moderator
The major difference between Quadro and Geforce is NOT performance. In fact with a Quadro you will pay significantly more for the same performance (Example the Quadro M2000 is essentially a GTX 950, except the Quadro is $429 and the GTX is $140).

However it comes down to the drivers and features of the GPU being completely unlocked. The Quadro is professional applications is able to do significantly more and as a user you can access all features of it for development work.

This is the same as it has always been and likely will be for a long time. If you are serious about doing real professional work, you need a Quadro.
 
Solution
So Linus was using OCTANE RENDER.

This uses CUDA on NVidia cards, and AFAIK does not benefit from DP on a card like the Quadro. So it's pointless to get a Quadro card for this program, and I'm not impressed that Linus failed to point out actual use cases for the Quadro card.

I would guess the first video showing the render time difference is probably accurate. It's a HUGE difference.

The relative Quadro difference can be found here:
http://www.cgchannel.com/2015/07/group-test-nvidia-professional-gpus-2015/

For example (higher is better):
M6000, 161.5FPS
K5000, 31.7FPS
 


This is a bit confusing. If you'd said "not game performance" it would have made sense. You do get better "performance" in rendering times with Quadro using the correct software which is capable of utilizing the Double Precision advantage that gaming GPU's can't (because it takes more transistors so it's not worth it with no gaming benefit).
 

Rogue Leader

It's a trap!
Moderator


Yes, I meant "not game performance". Otherwise everything I said is exactly right and just about the easiest way to compare the cards.