Hi
A few month ago I use to play games on a GTX660 and with most games I would get 30-60 FPS.I would always Cap it to 30 through NVidias control panel and it felt relatively smooth. about a few month ago I upgraded to the GTX 1060 GB and bought and SSD 750 Samsung and started installing all my games and the operating system on that.
To no surprise of course I jumped to a solid 60fps on most games. This is when a new issue arose I would get constant stuttering or minor hitching every few seconds. Minor hitching but definitely noticeable and immersion breaking.(Note) Setting maximum Pre Rendered Frame to 1 does nothing. I installed a FPS monitor and started monitoring FPS it would be 60 solid but every 10 seconds or so it would drop to 57fps (EXACT) and then bounce back up immediately to 60 but this falling outta the refresh rate causes Stutter. I turned off v sync to ensure I was getting a constant above 60 and I didn't even drop below 80 fps So I cant understand why I'm getting this drop to 57 and back up causing stutter. Another thing I noted is before when I had the GTX 660 I would get 30 to 50 fps depending on where I looked wich is a difference of only 20 frames but on the GTX 1060 their is MAJOR jumps depending on where I look for example Outlast 2. Looking at certain place I would jump to 150 Frames a second then look somewhere else and immediately drop to like 40 fps which is a frame difference of 110 Frames in less than a second which to my knowledge is not very stable. Lowering the the graphics still causes the minor stutter when it drops to 57fps and back up. Another issue I see is when in a game I drop below 60fps to say 50 it seems awfully choppy and feels more like 20fps than 50. In general anything below a solid 60fps feels choppy as hell. Turning v-sync of is not an Option as Screen tearing is horrendous. Most recent I would get a solid 60 fps in Outlast but it feels as if the games is dropping frames cause I get horrible hitching.
Note- Running 3D mark no stuttering occurs but the benchmark doesn't max a solid 60 fps
3D mark also tells me GYSNC is enabled when I don't have a Gsync monitor.
I also don't believe that the I7-2600k I have is bottlenecking the GPU.
Things I have Tried
-Updating Drivers
-Setting Priority to High in the Task manager for the games
-Setting Maximum pre rendered Frames to 1
-Ensuring My Ram speed matched what my CPUS Max could output (1333mhz)
-Power Plan to high
-NVidia Power Management Mode (Max Performance)
-Disable any screen overlay or Monitoring
-Default Everything
-Revert Drivers
-Windows Update
-Reinstalled Game on HDD
-Reseated Graphics Card
-Reseated Ram
-Updated the Bios
-Setting the game the Borderless Windows helps a little bit stuttering and general choppiness is still their
-Forcing V Sync in the control panel (Also tried Triple Buffering)
Mostly anything I could find on Forums(I do not believe this is Hardware related issue as this has occurred in every single game I have played to date except for DOOM which used the Vulkan API and ran beautifully
My Hardware
-GTX 1060 gaming X 6gb
-I7-2600k (Not Overclocked)
-Corsair Vengeance DDR3 1600MHZ
-Samsung SSD 750 EVO
-P8 Z77-V LK (Motherboard)
-OCZ 700 WATT power supply
-Samsung S24C750P(Monitor)
I want to Upgrade my Hardware to
-I7-7700k
-Z270 Pro Carbon M7
-ddr4 Corsair Vengeance 2600mhz
But I don't want this issue to follow me after the upgrade .
Any help regarding this issue would greatly be appreciated.
A few month ago I use to play games on a GTX660 and with most games I would get 30-60 FPS.I would always Cap it to 30 through NVidias control panel and it felt relatively smooth. about a few month ago I upgraded to the GTX 1060 GB and bought and SSD 750 Samsung and started installing all my games and the operating system on that.
To no surprise of course I jumped to a solid 60fps on most games. This is when a new issue arose I would get constant stuttering or minor hitching every few seconds. Minor hitching but definitely noticeable and immersion breaking.(Note) Setting maximum Pre Rendered Frame to 1 does nothing. I installed a FPS monitor and started monitoring FPS it would be 60 solid but every 10 seconds or so it would drop to 57fps (EXACT) and then bounce back up immediately to 60 but this falling outta the refresh rate causes Stutter. I turned off v sync to ensure I was getting a constant above 60 and I didn't even drop below 80 fps So I cant understand why I'm getting this drop to 57 and back up causing stutter. Another thing I noted is before when I had the GTX 660 I would get 30 to 50 fps depending on where I looked wich is a difference of only 20 frames but on the GTX 1060 their is MAJOR jumps depending on where I look for example Outlast 2. Looking at certain place I would jump to 150 Frames a second then look somewhere else and immediately drop to like 40 fps which is a frame difference of 110 Frames in less than a second which to my knowledge is not very stable. Lowering the the graphics still causes the minor stutter when it drops to 57fps and back up. Another issue I see is when in a game I drop below 60fps to say 50 it seems awfully choppy and feels more like 20fps than 50. In general anything below a solid 60fps feels choppy as hell. Turning v-sync of is not an Option as Screen tearing is horrendous. Most recent I would get a solid 60 fps in Outlast but it feels as if the games is dropping frames cause I get horrible hitching.
Note- Running 3D mark no stuttering occurs but the benchmark doesn't max a solid 60 fps
3D mark also tells me GYSNC is enabled when I don't have a Gsync monitor.
I also don't believe that the I7-2600k I have is bottlenecking the GPU.
Things I have Tried
-Updating Drivers
-Setting Priority to High in the Task manager for the games
-Setting Maximum pre rendered Frames to 1
-Ensuring My Ram speed matched what my CPUS Max could output (1333mhz)
-Power Plan to high
-NVidia Power Management Mode (Max Performance)
-Disable any screen overlay or Monitoring
-Default Everything
-Revert Drivers
-Windows Update
-Reinstalled Game on HDD
-Reseated Graphics Card
-Reseated Ram
-Updated the Bios
-Setting the game the Borderless Windows helps a little bit stuttering and general choppiness is still their
-Forcing V Sync in the control panel (Also tried Triple Buffering)
Mostly anything I could find on Forums(I do not believe this is Hardware related issue as this has occurred in every single game I have played to date except for DOOM which used the Vulkan API and ran beautifully
My Hardware
-GTX 1060 gaming X 6gb
-I7-2600k (Not Overclocked)
-Corsair Vengeance DDR3 1600MHZ
-Samsung SSD 750 EVO
-P8 Z77-V LK (Motherboard)
-OCZ 700 WATT power supply
-Samsung S24C750P(Monitor)
I want to Upgrade my Hardware to
-I7-7700k
-Z270 Pro Carbon M7
-ddr4 Corsair Vengeance 2600mhz
But I don't want this issue to follow me after the upgrade .
Any help regarding this issue would greatly be appreciated.