It seems that peeps can't drown?

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Archived from groups: alt.games.rctycoon (More info?)

I tried drowning a few peeps, but they just keep swimming?
 
Archived from groups: alt.games.rctycoon (More info?)

On Mon, 08 Nov 2004 06:22:29 GMT, in alt.games.rctycoon, "ItzCryptic"
<none@noemailadresshere.com> wrote:

>I tried drowning a few peeps, but they just keep swimming?

All part of the Atari caring, sharing and evironmentally friendly
investment in the new version of the game. They paid for swimming lessons
for all park visitors ;-)

Dave

--
xtalsinger@yahoo.com is a valid reply-to address but I don't check it every day.
 
Archived from groups: alt.games.rctycoon (More info?)

>
> >I tried drowning a few peeps, but they just keep swimming?
>
> All part of the Atari caring, sharing and evironmentally friendly
> investment in the new version of the game. They paid for swimming lessons
> for all park visitors ;-)

Well.. at least the random staff won't drown either I guess. No workers
will come up missing when they are needed the most.
 
Archived from groups: alt.games.rctycoon (More info?)

I read that a "drowning" (no very sucessful at it) peep will teleport back
into the game when not in your view.

"ItzCryptic" <none@noemailadresshere.com> wrote in message
news:FgEjd.381065$D%.193487@attbi_s51...
>I tried drowning a few peeps, but they just keep swimming?
>
 
Archived from groups: alt.games.rctycoon (More info?)

It may be a bug (in RCT3? - no way!) but..

if you put a ride exit right on the edge of some water (ie, no path)
the peeps teleport* to the bottom of the water immediately adjacent to
the exit and don't try to swim (in fact, they appear to be completely
unaware that they are air breathing creatures at all!). They just
stand there. It's probably possible to just leave 'em all under water
forever!

'num
* well they don't do it star-trek style or anything but you'll see
what I mean!

"RCTfan" <no-one@here.com> wrote in message news:<41997402$0$24523$ec3e2dad@news.usenetmonster.com>...
> I read that a "drowning" (no very sucessful at it) peep will teleport back
> into the game when not in your view.
>
> "ItzCryptic" <none@noemailadresshere.com> wrote in message
> news:FgEjd.381065$D%.193487@attbi_s51...
> >I tried drowning a few peeps, but they just keep swimming?
> >
 
Archived from groups: alt.games.rctycoon (More info?)

I tried what you said, but the peeps just kept on swimming.
Do you have the beta 1a patch?. I do.

Oops - this didn't get posted - now I have patch1 and it still does
not do what you said.

On 18 Nov 2004 06:39:41 -0800, DaddyPhil@gmail.com (Platinum) wrote:

>It may be a bug (in RCT3? - no way!) but..
>
>if you put a ride exit right on the edge of some water (ie, no path)
>the peeps teleport* to the bottom of the water immediately adjacent to
>the exit and don't try to swim (in fact, they appear to be completely
>unaware that they are air breathing creatures at all!). They just
>stand there. It's probably possible to just leave 'em all under water
>forever!
>
>'num
>* well they don't do it star-trek style or anything but you'll see
>what I mean!
>
>"RCTfan" <no-one@here.com> wrote in message news:<41997402$0$24523$ec3e2dad@news.usenetmonster.com>...
>> I read that a "drowning" (no very sucessful at it) peep will teleport back
>> into the game when not in your view.
>>
>> "ItzCryptic" <none@noemailadresshere.com> wrote in message
>> news:FgEjd.381065$D%.193487@attbi_s51...
>> >I tried drowning a few peeps, but they just keep swimming?
>> >