It's so easy to beat a Slaking! [It's a tip]

G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

Well, the whole battle can be that you aren't damaged, all things you
need is Protect or Detect, and then the Slaking won't do a thing to
you! That's holy awzome! Well, Slaking is easy to beat!
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

The Blaziken Master wrote:

> Well, the whole battle can be that you aren't damaged, all things you
> need is Protect or Detect, and then the Slaking won't do a thing to
> you! That's holy awzome! Well, Slaking is easy to beat!
>
What if you don't have Protect or Detect? What then?

--

Chet "Tech" Weaver

"We never feel we are ready for whatever's calling us; The point is to
do it anyway."

AIM: PanGatomon
MSN: Nichirasu@hotmail.com
eMail: zeroohki at netscape dot net
Yahoo! Messenger: tech_weaver
ICQ: 122744531
Webcomic: http://desperadocoyote.keenspace.com
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

But Solar Beam would be useless for your Slaking if you don't have a
Groudon, or have a pokémon with Sunny Day!
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

On Wed, 5 Jan 2005, Chet Weaver - Happy New Year 2205! wrote:
> HP: 150
> Attack: 160
> Defense: 100
> Speed: 100
> Special Attack: 95
> Special Defense: 65
>
> I don't know if a 95 would be considered good (which I doubt), but its
> physical stats are definitely much better.

It's quite good. Slaking can use Electric, Fire, Grass, Ice, and Water
for Special Attacks, which makes him equal to...

Electric - Electabuzz, Magnemite
Fire - Flareon
Grass - [not equal to any Grasses, but only slightly less than the 100
of Celebi, Roselia, Tangela, Venusaur, Victreebel and Vileplume]
Ice - Articuno, Walrein
Water - Golduck, Kingdra, Seadra, Sharpedo, Walrein

...though without STAB, so think of how they are when you toss an off-type
Special move to cover weaknesses. :) I'd say he's in pretty good company.

Anything over 75, IMHO, is good enough for general use.

> I guess we have little to worry about in terms of Solar-Beaming Slakings,

No. What you have to worry about are Hyper Beaming Slakings. :p Either
way, if you know what to expect, you can easily arrange your Protect/Detect
turns to go when the beam does...

--
"...there are hardly any excesses of the most crazed psychopath that cannot
easily be duplicated by a normal, kindly family man who just comes into
work every day and has a job to do." [Terry Pratchett, "Small Gods"]
http://www.chebucto.ns.ca/~aa343/index.html
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

"Joseph William Dixon" <aa343@chebucto.ns.ca> wrote in message
news:pine.GSO.3.95.iB1.0.1050105201612.28705B-100000@halifax.chebucto.ns.ca...
> On Wed, 5 Jan 2005, Chet Weaver - Happy New Year 2205! wrote:
>> HP: 150
>> Attack: 160
>> Defense: 100
>> Speed: 100
>> Special Attack: 95
>> Special Defense: 65
>>
>> I don't know if a 95 would be considered good (which I doubt), but its
>> physical stats are definitely much better.
>
> It's quite good. Slaking can use Electric, Fire, Grass, Ice, and Water
> for Special Attacks, which makes him equal to...
>
> Electric - Electabuzz, Magnemite
> Fire - Flareon
> Grass - [not equal to any Grasses, but only slightly less than the 100
> of Celebi, Roselia, Tangela, Venusaur, Victreebel and Vileplume]
> Ice - Articuno, Walrein
> Water - Golduck, Kingdra, Seadra, Sharpedo, Walrein
>
> ...though without STAB, so think of how they are when you toss an
> off-type
> Special move to cover weaknesses. :) I'd say he's in pretty good company.
>
> Anything over 75, IMHO, is good enough for general use.
>
>> I guess we have little to worry about in terms of Solar-Beaming Slakings,
>
> No. What you have to worry about are Hyper Beaming Slakings. :p Either
> way, if you know what to expect, you can easily arrange your
> Protect/Detect
> turns to go when the beam does...

So following what Chet said about two turn attacks overriding Truant, it
could Hyperbeam and then recharge then Hyperbeam again right? Ouch. Even
if it has a Truant moment after recharging, it's still gonna be an Ouch. I
wish it was faster to raise. I put mine in a box at level 15 because it was
a pain to gain just 10 levels. Oh, but I didn't have Experience Share then
(it was when I first found the poke); maybe it's time to pull the thrice
damned thingy out.

And Wow on all the Special moves it could learn. Solarbeam, Hyperbeam, what
other moves would you give Slaking, after looking at it's stats? I don't
suppose it learns Amnesia to cover it's less than stellar Special Defence?

And what do you think you would use to take Slaking out if you knew someone
was going to use one on you (I wouldn't tell anyone if I was going to use
one ;))? Off hand, because it caused me so much grief to get rid of it the
first time I played, I think maybe Kingdra; Dragon moves are about the only
super effective moves on it.

daramark
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

On Thu, 6 Jan 2005, daramark wrote:
> And Wow on all the Special moves it could learn. Solarbeam, Hyperbeam,
> what other moves would you give Slaking, after looking at it's stats? I
> don't suppose it learns Amnesia to cover it's less than stellar Special
> Defence?

It learns Amnesia at level 25 as Slakoth & Slaking, but since you're most
likely going to be Vigoroth at that level (though since there're no decent
moves as Vigoroth until Slash at level 31, you might keep Slakoth unevolved
if you have the patience), heading over to the Move Tutor once you get
Slaking is the usual way to go.

Slaking's Special Defense (of 65) isn't great, but it's nothing to worry
about since only Fighting is super-effective against Normal types and
targets Defense (which is an excellent 100).

The Special-based moves it can use are Faint Attack (level 19 as Slakoth
or Slaking - in this case, though, it'd be no trouble to prevent Slakoth
from evolving for that one level to get the move), Pursuit from breeding,
and the TMs for Water Pulse, Ice Beam, Blizzard, Solarbeam, Thunderbolt,
Thunder, Shock Wave, Flamethrower, and Fire Blast.

Personally, though, I'd go with a moveset of:

Hyper Beam (TM; use and charge while Truent)
Earthquake (TM; Rock & Steel resist Normal, after all)
Aerial Ace (TM; good against Fighters, if any exist that resist both
Normal & Ground, but more important is that it can't miss
unless you smack into a Protect or Detect)
Slack Off (healing, level 13; better than Rest, despite not getting rid of
status conditions - Rest knocks the Slaking out for 4 turns
total [use, truant, sleep, truant])

> And what do you think you would use to take Slaking out if you knew
> someone was going to use one on you (I wouldn't tell anyone if I was
> going to use one ;))? Off hand, because it caused me so much grief to
> get rid of it the first time I played, I think maybe Kingdra; Dragon
> moves are about the only super effective moves on it.

Dragon moves aren't super-effective against Normal, only Fighting.
Fighting's the only realistic choice out of the non-Special attacks, since
it's super-effective. On the other hand, if you've got something using
Special move with STAB and a decent Special Attack, that'll help as well.
[personally, Blaziken is great since it fits both types - just not against
Norman's Slakings since they know Facade and will slaughter you if you
accidentally Burn them :p]

--
"...there are hardly any excesses of the most crazed psychopath that cannot
easily be duplicated by a normal, kindly family man who just comes into
work every day and has a job to do." [Terry Pratchett, "Small Gods"]
http://www.chebucto.ns.ca/~aa343/index.html
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

"Joseph William Dixon" <aa343@chebucto.ns.ca> wrote in message
news:pine.GSO.3.95.iB1.0.1050106235719.20342A-100000@halifax.chebucto.ns.ca...
> On Thu, 6 Jan 2005, daramark wrote:
>> And Wow on all the Special moves it could learn. Solarbeam, Hyperbeam,
>> what other moves would you give Slaking, after looking at it's stats? I
>> don't suppose it learns Amnesia to cover it's less than stellar Special
>> Defence?
>
> It learns Amnesia at level 25 as Slakoth & Slaking, but since you're most
> likely going to be Vigoroth at that level (though since there're no decent
> moves as Vigoroth until Slash at level 31, you might keep Slakoth
> unevolved
> if you have the patience), heading over to the Move Tutor once you get
> Slaking is the usual way to go.
>
> Slaking's Special Defense (of 65) isn't great, but it's nothing to worry
> about since only Fighting is super-effective against Normal types and
> targets Defense (which is an excellent 100).
>
> The Special-based moves it can use are Faint Attack (level 19 as Slakoth
> or Slaking - in this case, though, it'd be no trouble to prevent Slakoth
> from evolving for that one level to get the move), Pursuit from breeding,
> and the TMs for Water Pulse, Ice Beam, Blizzard, Solarbeam, Thunderbolt,
> Thunder, Shock Wave, Flamethrower, and Fire Blast.
>
> Personally, though, I'd go with a moveset of:
>
> Hyper Beam (TM; use and charge while Truent)
> Earthquake (TM; Rock & Steel resist Normal, after all)
> Aerial Ace (TM; good against Fighters, if any exist that resist both
> Normal & Ground, but more important is that it can't miss
> unless you smack into a Protect or Detect)
> Slack Off (healing, level 13; better than Rest, despite not getting rid of
> status conditions - Rest knocks the Slaking out for 4 turns
> total [use, truant, sleep, truant])
>
>> And what do you think you would use to take Slaking out if you knew
>> someone was going to use one on you (I wouldn't tell anyone if I was
>> going to use one ;))? Off hand, because it caused me so much grief to
>> get rid of it the first time I played, I think maybe Kingdra; Dragon
>> moves are about the only super effective moves on it.
>
> Dragon moves aren't super-effective against Normal, only Fighting.
> Fighting's the only realistic choice out of the non-Special attacks, since
> it's super-effective. On the other hand, if you've got something using
> Special move with STAB and a decent Special Attack, that'll help as well.
> [personally, Blaziken is great since it fits both types - just not against
> Norman's Slakings since they know Facade and will slaughter you if you
> accidentally Burn them :p]


Rest takes 4 turns?!? What about the two turn moves getting rid of Truant?

And What I meant by Kingdra being a good choice against Slaking is that
Slaking doesn't learn any Dragon moves IIRC. And I still remember that
miserable thing beating me repeatedly (four times or something) until I went
and raised a Dragon of some sort to get rid of it.

Blaziken or maybe Breloom, though if the Slaking has Aerial Ace Breloom is a
goner. Medicham (does it learn anything Fighting?)? Boy there are a lot of
Fighting with a Special for a Second type. A long way from when there was
just the single type of Fighting.


daramark
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

daramark wrote:

> "Joseph William Dixon" <aa343@chebucto.ns.ca> wrote in message
> news:pine.GSO.3.95.iB1.0.1050106235719.20342A-100000@halifax.chebucto.ns.ca...
>
>>On Thu, 6 Jan 2005, daramark wrote:
>>
>>>And Wow on all the Special moves it could learn. Solarbeam, Hyperbeam,
>>>what other moves would you give Slaking, after looking at it's stats? I
>>>don't suppose it learns Amnesia to cover it's less than stellar Special
>>>Defence?
>>
>> It learns Amnesia at level 25 as Slakoth & Slaking, but since you're most
>>likely going to be Vigoroth at that level (though since there're no decent
>>moves as Vigoroth until Slash at level 31, you might keep Slakoth
>>unevolved
>>if you have the patience), heading over to the Move Tutor once you get
>>Slaking is the usual way to go.
>>
>> Slaking's Special Defense (of 65) isn't great, but it's nothing to worry
>>about since only Fighting is super-effective against Normal types and
>>targets Defense (which is an excellent 100).
>>
>> The Special-based moves it can use are Faint Attack (level 19 as Slakoth
>>or Slaking - in this case, though, it'd be no trouble to prevent Slakoth
>>from evolving for that one level to get the move), Pursuit from breeding,
>>and the TMs for Water Pulse, Ice Beam, Blizzard, Solarbeam, Thunderbolt,
>>Thunder, Shock Wave, Flamethrower, and Fire Blast.
>>
>> Personally, though, I'd go with a moveset of:
>>
>>Hyper Beam (TM; use and charge while Truent)
>>Earthquake (TM; Rock & Steel resist Normal, after all)
>>Aerial Ace (TM; good against Fighters, if any exist that resist both
>> Normal & Ground, but more important is that it can't miss
>> unless you smack into a Protect or Detect)
>>Slack Off (healing, level 13; better than Rest, despite not getting rid of
>> status conditions - Rest knocks the Slaking out for 4 turns
>> total [use, truant, sleep, truant])
>>
>>
>>>And what do you think you would use to take Slaking out if you knew
>>>someone was going to use one on you (I wouldn't tell anyone if I was
>>>going to use one ;))? Off hand, because it caused me so much grief to
>>>get rid of it the first time I played, I think maybe Kingdra; Dragon
>>>moves are about the only super effective moves on it.
>>
>> Dragon moves aren't super-effective against Normal, only Fighting.
>>Fighting's the only realistic choice out of the non-Special attacks, since
>>it's super-effective. On the other hand, if you've got something using
>>Special move with STAB and a decent Special Attack, that'll help as well.
>>[personally, Blaziken is great since it fits both types - just not against
>>Norman's Slakings since they know Facade and will slaughter you if you
>>accidentally Burn them :p]
>
>
>
> Rest takes 4 turns?!? What about the two turn moves getting rid of Truant?
>
Actually, I'm fairly certain that Truant only works if the Pokemon is
awake. A sleeping Slaking can probably use Snore or Sleep Talk every turn.

--

Chet "Tech" Weaver

"We never feel we are ready for whatever's calling us; The point is to
do it anyway."

AIM: PanGatomon
MSN: Nichirasu@hotmail.com
eMail: zeroohki at netscape dot net
Yahoo! Messenger: tech_weaver
ICQ: 122744531
Webcomic: http://desperadocoyote.keenspace.com
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

Once upon a time Chet Weaver - Wishing You a Very Happy Non-Demoninational
Winter Season decided to write:

> The Blaziken Master wrote:
>
>> Well, the whole battle can be that you aren't damaged, all things you
>> need is Protect or Detect, and then the Slaking won't do a thing to
>> you! That's holy awzome! Well, Slaking is easy to beat!
>>
> What if you don't have Protect or Detect? What then?

Or if you only have ghost moves?
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

"Chet Weaver - Happy New Year 2205!" <zeroohki@netscape.net> wrote in
message news:35dgh3F4m662jU1@individual.net...
> Protect seemed to work consistantly, to my recollection.

Actually, the chances of Protect failing increase the more times you use it.
First time chances are, I believe, 100%, then it drops to 50%, then to 25%.

--
Steffan Alun

http://iceduck.pkmn.co.uk/ - my site
http://www.pkmn.co.uk/ - want Pokeyman?

Sapphire PokéDex: 201

LeafGreen PokéDex: 109
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

"STEFFAN HEDD ALUN" <sha3@aber.ac.uk> wrote in message
news:1106645290.21411@leri.aber.ac.uk...
> "Chet Weaver - Happy New Year 2205!" <zeroohki@netscape.net> wrote in
> message news:35dgh3F4m662jU1@individual.net...
> > Protect seemed to work consistantly, to my recollection.
>
> Actually, the chances of Protect failing increase the more times you use
it.
> First time chances are, I believe, 100%, then it drops to 50%, then to
25%.

I thought that was only if you used Protect several times in a row? Meaning
like if you use it twice in a row the second time would only have a 50%
chance of working, but if you took a turn off in between it would be back to
100%. It actually seems to be like Blaziken's strategy would work because
you could use Protect on the turn the Slaking attacks and then attack it
when it's "loafing around", although there would be better/quicker ways of
taking out a Slaking than that...




--
-- Pokemon Trainer Mike in shortened form.

Member of the BBB Junior Strike Force
Defending the world from the evils of Voltorb and Electrode.
Full BBB Member Application forever lost in AGNP's space-time continuum

Neopet Owner (To sign up for Neopets, go to
http://www.neopets.com/refer.phtml?username=michaelruss)
Vice President in the Pokimon Temple Guild
(http://www.neopets.com/guilds/guild.phtml?oid=mantine)

I have:

1 I Love Mango's Point
5 AGNP (Andy Gives Nice Points) Points
5 Binary Poster Points
10 Jax Points
15 Y2Tech Points
20 Points Just For The Sake Of Having Points Points.
25 WAM Points
85 BBB Points
10000 Pikachuumon Points


150 Pokemon in my Blue version...
150 Pokemon in my Yellow version...
249 Pokemon in my Silver version...
249 Pokemon in my Gold version...
249 Pokemon in my Crystal version...
90 Pokemon in my Ruby version...
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

On Tue, 25 Jan 2005, Pokemon Trainer Mike wrote:
> > Actually, the chances of Protect failing increase the more times you use
> > it. First time chances are, I believe, 100%, then it drops to 50%, then
> > to 25%.
>
> I thought that was only if you used Protect several times in a row?
> Meaning like if you use it twice in a row the second time would only have
> a 50% chance of working, but if you took a turn off in between it would be
> back to 100%.

Yep. Using it on consecutive turns is bad, using it every other turn to
screw over Slaking works like a charm. :) Took out Norman's Slakings with
my level 30 Pelipper a day or two after the strategy was posted....

> It actually seems to be like Blaziken's strategy would work because you
> could use Protect on the turn the Slaking attacks and then attack it when
> it's "loafing around", although there would be better/quicker ways of
> taking out a Slaking than that...

A Machamp could probably do a good job of Low Kicking them to death -
Slakings look to be quite heavy... (and is quite possible to do to Norman's
in story mode) The only problem, of course, is its Defense, which is quite
excellent. Fortunately, Slaking's got a bad Special Defense, so something
with a decently STABed Special Attack should do the trick (being careful
with Norman's, of course, which know Facade) in a straight-up slugfest.

--
"...there are hardly any excesses of the most crazed psychopath that cannot
easily be duplicated by a normal, kindly family man who just comes into
work every day and has a job to do." [Terry Pratchett, "Small Gods"]
http://www.chebucto.ns.ca/~aa343/index.html
 
G

Guest

Guest
Archived from groups: alt.games.nintendo.pokemon (More info?)

"Pokemon Trainer Mike" <nogood@bogus.com> wrote in message
news:ct5o9m$n40$1@ngspool-d02.news.aol.com...
> I thought that was only if you used Protect several times in a row?
> Meaning
> like if you use it twice in a row the second time would only have a 50%
> chance of working, but if you took a turn off in between it would be back
> to
> 100%.

Oh, cool. Hadn't thought of that. Protect and Detect have a use after all.

--
Steffan Alun

http://iceduck.pkmn.co.uk/ - my site
http://www.pkmn.co.uk/ - want Pokeyman?

Sapphire PokéDex: 201

LeafGreen PokéDex: 109
 

TRENDING THREADS