G
Guest
Guest
Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)
ok, it might be a little day late or so but let me post this...
"NetDevil Ltd., today announced that massively multiplayer space
combat and trading simulation Jumpgate has achieved three years of
operation in the US.
'Jumpgate is a dream come to life, not just for many players, but for
us as developers,' commented Scott Brown, President of NetDevil Ltd.,
'We started NetDevil out by trying to make our dream of an
action-oriented online space game into reality. It is incredibly
gratifying to see it still going three years later.'
Join up with the enigmatic Quantar, the warlike Octavians or the
mercantilist Solrain as they work to defeat the alien Conflux menace
and rebuild civilization following the great collapse. Create an
account by visiting www.jossh.com. Jumpgate features a free ten-day
trial and is $9.95 per month thereafter.
Jumpgate is an online-only, massively multiplayer space simulation. As
the owner and pilot of a spacecraft, pilots acquire wealth and status
by engaging in trade, mining, or combat with both the AI-controlled
factions and other TRI pilots. Features include:
* Unique DANCER near-true-physics flight engine
* Customizable, upgradeable player-owned stations
* 3 playable factions with unique ships, equipment, and space
stations
* 48 ships in 16 different hull classifications
* Over 130 sectors to explore across two galaxies, including
hostile alien space
* 27 alien opponents of varying difficulty
* Faction and squad-based PvP space combat
* Dynamic supply/demand driven economy
* Over 250 different pieces of equipment created from over 100
material types
* Over 100 medals to collect, and 20 unique titles to earn
* Powerful artifacts found only through exploration
* Specialized mining vessels and equipment - refine ore into raw
materials
* Random mission generator - trade, combat, or the standard
delivery
* Registry system allows pilots to fly as civilians, pirates, and
honor guards
* Realtime web statistics on JOSSH.com"
in my opinion, Jumpgate is one of the best zero G, "dancer" flight
physics of any game. it's also probably the 1st to break the gameplay
mould by using "twitch" based combat. i tell you, this game is based
on pure player skills and not skill points. just to keep note that
this game is NOT a point and click game. so this game is best played
with a joystick.
see you later.
ok, it might be a little day late or so but let me post this...
"NetDevil Ltd., today announced that massively multiplayer space
combat and trading simulation Jumpgate has achieved three years of
operation in the US.
'Jumpgate is a dream come to life, not just for many players, but for
us as developers,' commented Scott Brown, President of NetDevil Ltd.,
'We started NetDevil out by trying to make our dream of an
action-oriented online space game into reality. It is incredibly
gratifying to see it still going three years later.'
Join up with the enigmatic Quantar, the warlike Octavians or the
mercantilist Solrain as they work to defeat the alien Conflux menace
and rebuild civilization following the great collapse. Create an
account by visiting www.jossh.com. Jumpgate features a free ten-day
trial and is $9.95 per month thereafter.
Jumpgate is an online-only, massively multiplayer space simulation. As
the owner and pilot of a spacecraft, pilots acquire wealth and status
by engaging in trade, mining, or combat with both the AI-controlled
factions and other TRI pilots. Features include:
* Unique DANCER near-true-physics flight engine
* Customizable, upgradeable player-owned stations
* 3 playable factions with unique ships, equipment, and space
stations
* 48 ships in 16 different hull classifications
* Over 130 sectors to explore across two galaxies, including
hostile alien space
* 27 alien opponents of varying difficulty
* Faction and squad-based PvP space combat
* Dynamic supply/demand driven economy
* Over 250 different pieces of equipment created from over 100
material types
* Over 100 medals to collect, and 20 unique titles to earn
* Powerful artifacts found only through exploration
* Specialized mining vessels and equipment - refine ore into raw
materials
* Random mission generator - trade, combat, or the standard
delivery
* Registry system allows pilots to fly as civilians, pirates, and
honor guards
* Realtime web statistics on JOSSH.com"
in my opinion, Jumpgate is one of the best zero G, "dancer" flight
physics of any game. it's also probably the 1st to break the gameplay
mould by using "twitch" based combat. i tell you, this game is based
on pure player skills and not skill points. just to keep note that
this game is NOT a point and click game. so this game is best played
with a joystick.
see you later.

