Most of these are from The Following DLC, except for the first one, which is the Sewer Escape from the Extraction mission.
From what I've read there's no ballistic firearms per se, but there are multiple types of bows, and a decent crossbow. There's also throwing knives and a spear you can throw. As far as I know they did away with pistols, assault rifles, and shotguns, though I never found or used the shotgun my last playthrough of The Following.Have you played the second part yet, DYING LIGHT 2: Stay Human ? I want to grab this one, but I heard this time we don't have weapons/firearms to kill those zombies. Instead the game focuses more on melee combat. The game is mostly melee-based with the majority of fighting using melee weapons.
Though, according to wiki, Long-range weapons such as crossbows, shotguns, and spears can also be used as well. These might be hard to find though.
I only used the assault rifle in Dying Light 1 of all the firearms there were, and only against humans that carried them. They can also help remove helmets of Demolishers, but in cases where it brings volatiles, I opted for the crossbow. I never bothered trying to find silenced weapons though, which there are some but a bit rare.I'm okay with Bows, or any crossbow type as well, but sadly no ballistic firearms, so I'm holding off my temptation to try this game. Don't know how the missions are this time though. I think Dying Light 1 is still much better than this sequel, imo.
Even in Dying Light 1 though, the majority of enemies you kill are zombies, not humans.
Like I said, some have said there's silenced weapons somewhere in the first game, but I've never felt the need to look for or use them. Not many humans in the first game carry assault rifles. Usually when you encounter them they are dealing with screaming climber volatiles once they start shooting. So I just get up high and often just take them out one at a time with headshots using the bow or crossbow.Yeah, most of the enemies are Zombies. Very few human enemies so any loud firearm would indeed attract the zombies. Like the first game, the zombies are slow when exposed to sunlight, but they become more aggressive and hostile at night. I wish some silenced weapon attachment weapon there.
Even in Dying Light 2 most of the enemies are zombies. I think there is no human threat, imo. The PARKOUR mechanics/skills in DY 2 has been improved a lot though.