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Archived from groups: alt.games.coh (More info?)
My first character in coH was a gimpy blaster that got to about level
12 before i abandoned him for my trusty claw/regen scrapper, Cat
Ninetails (Vict.)
Played around with a MC/Kin controller, currently 17 , Grandfather Man
(Vict) but i just started Power Barbie (Prot), an energy/energy blaster
that's out of this world!
All the knockback in Energy means she's highly soloable, and with even
one other Energy/energy blaster, the teamings been great so far.
Around Level 5, she toured the hollows with Two other E/E blasters and
no one else; it was raining +2 Trolls and Outcast all through the
lowlands of Cherry Hills, and no one died. No good guys, anyway.
My questions: what power pools do you guys recommend for her? probably
Fitness, Flying, maybe Fighting, but then what? (BTW, i like to have a
RP rationale for power choices, and these three fill the bill, ie she
is a Mutant, develops the power to channel some kind of cosmic energy
and it keeps her healthy, strong and ......airborne? Little help from
the story geeks out there?
and:
she just hit lvl 8, and took Build Up, which has saved my ass a couple
of times, but I don't like the long recharge time. Can Build Up be
made Perma? How many recharge DOs, SOs will it take? Will i have room
for some Enhance ToHit Buffs?
Thanks,
Sean
My first character in coH was a gimpy blaster that got to about level
12 before i abandoned him for my trusty claw/regen scrapper, Cat
Ninetails (Vict.)
Played around with a MC/Kin controller, currently 17 , Grandfather Man
(Vict) but i just started Power Barbie (Prot), an energy/energy blaster
that's out of this world!
All the knockback in Energy means she's highly soloable, and with even
one other Energy/energy blaster, the teamings been great so far.
Around Level 5, she toured the hollows with Two other E/E blasters and
no one else; it was raining +2 Trolls and Outcast all through the
lowlands of Cherry Hills, and no one died. No good guys, anyway.
My questions: what power pools do you guys recommend for her? probably
Fitness, Flying, maybe Fighting, but then what? (BTW, i like to have a
RP rationale for power choices, and these three fill the bill, ie she
is a Mutant, develops the power to channel some kind of cosmic energy
and it keeps her healthy, strong and ......airborne? Little help from
the story geeks out there?
and:
she just hit lvl 8, and took Build Up, which has saved my ass a couple
of times, but I don't like the long recharge time. Can Build Up be
made Perma? How many recharge DOs, SOs will it take? Will i have room
for some Enhance ToHit Buffs?
Thanks,
Sean