Key remapper not working in game

x_blAZE

Commendable
Dec 30, 2016
19
0
1,520
I have tried several REGISTRY key remapping softwares,for remapping space to a,but once applied it does not take effect in game (PES 17) but in notepad it works fine,strange.Even disabling KIS 17 it still does not work!
Most importantly it worked only once or twice in game
 


Is there a solution bro?
 


Im not sure why you would want such a thing, but cant you simply rebind the key in game ? Like change the shortcut ingame, instead of using A to bind space to this action ?


 
In my experience some games are ridiculously finicky about this - won't allow remaps of this sort of thing, etc. It's an enormous pet peeve of mine, since, if Duke Nukem 3D from the 90s could remap controls any way the user desires, why can't more modern games? This is absolutely inexcusable in ANY game.

My assumption is that in some cases, it's laziness/sloppiness when porting from a console. In others, maybe an idiotic "oh, nobody would ever remap this, everyone plays THIS particular way"


In my FPS type games, I hate WASD as it's used, I'm typically:
Left-Mouse - move back
Right-Mouse - move forward
W - Jump
S - Crouch
A - Strafe left
D - Strafe right
L-SHIFT - fire
L-CTRL - alt-fire
SPACE - use/open/etc

The vast majority of games allow remapping, BUT, some stubbornly do not, or only allow some controls, but not all, to be remapped.

I've used GlovePie for Dead Space. I've noticed that both The Forest, as well as Brütal Legend, simply do not let you remap movement to the mouse. Even using something like GlovePie, the game somehow ignores/bypasses it at least partially, making for a miserable experience.

NOTE: at some point during my use of Windows 7 (after some update or other, I think), GlovePie would crash if I tried to map things via the GUI. This would happen even if I went to the latest and greatest, or a step or three back in versions. I haven't tried it since I upgraded to Windows 10, though. However, if, instead, you use a config-file and load that in, it works fine, at least for Dead Space.


EDIT: sorry, this turned into a semi-rant... it's frustrating, to say the least.
 


Usually they forbid remapping to prevent ppl botting/cheating, since such macros can be sometimes re-played infinitely depending on software.
Other times, its just the pure stupidity of not letting us rebinding things, but oh well that's the life :)
I know what you mean, but we cant do a lot about this except bare with it while lookin @ some other games.