Khronos Brings Vulkan To macOS, iOS Because Apple Won't

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TripleHeinz

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Aug 29, 2014
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This is a major step in pushing the API but Khronos should be focusing on creating a precise software reference implementation and an optimized software device for x86, ARM and MIPS; fully validated; pretty much like the WARP device for D3D in Windows. This would be an incredible tool, it would allow to run simple Vulkan apps where hardware support is not present and would allow to create fully compliant VK software.
I know there is a project in the Google summer of code but it should be Khronos the ones creating such an ambitious tool.
My thoughts.
 
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