Khronos Releases Vulkan 1.1, SPIR-V 1.3 Specifications

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DerekA_C

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Mar 1, 2017
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all that is left is the mix and match gpu utilization and MS will have a major API fight on their hands. We also need devs to stop being lazy or scared wimps of implementing Vulkan into their games. Like all UE4 games screw dx11 and dx12 they are unstable garbage on modern games anymore like a dozen games made on UE4 in the last 2 years.
 
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