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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)
As I said in another post, I finished playing through KOTOR2 despite
the terrible bugs. The ending has me wondering if I missed something.
No matter what I do, it ends immediately after Kreia collapses and I
get a scene of the Ebon Hawk flying away from an exploding Malachor V.
I thought there were supposed to be multiple endings depending on if
you saved Kreia or not? How do you do that?
Secondly, what the hell happened to the stuff with GO-TO and Bao-Dur's
remote? There was a scene where GO-TO paralyzes the remote and
reveals that he won't let the remote trigger the explosion of Malachor
V. Plus, if you ask Kreia about the future she says that you still
have at least one journey to take with the remote. But the game ends
immediately after the thing with Kreia... isn't there supposed to be
something with GO-TO and the remote? Why all that setup otherwise?!
Did they not have time to finish it and forgot to take out the bit
with GOTO and the sensor remote?
Confused.
-David
As I said in another post, I finished playing through KOTOR2 despite
the terrible bugs. The ending has me wondering if I missed something.
No matter what I do, it ends immediately after Kreia collapses and I
get a scene of the Ebon Hawk flying away from an exploding Malachor V.
I thought there were supposed to be multiple endings depending on if
you saved Kreia or not? How do you do that?
Secondly, what the hell happened to the stuff with GO-TO and Bao-Dur's
remote? There was a scene where GO-TO paralyzes the remote and
reveals that he won't let the remote trigger the explosion of Malachor
V. Plus, if you ask Kreia about the future she says that you still
have at least one journey to take with the remote. But the game ends
immediately after the thing with Kreia... isn't there supposed to be
something with GO-TO and the remote? Why all that setup otherwise?!
Did they not have time to finish it and forgot to take out the bit
with GOTO and the sensor remote?
Confused.
-David
