Duron750/900,128meg
Abit kt7, Dx8.0
Kyro2 103 drivers (DEFAULT settings)
I've patched Kyro2 and SAM to latest(mid june)
Anisotropy OFF REALLY makes a difference as
you all have mentioned.
I'm going to try to test(later) the different
compressions offered and see if it makes a
difference (wish the demos did NOT vary from run
to run)
Serious Sam Ver 1.0
Quality setting plus EXTREME High Quality ini addon
demo FPS (peak)
Karnak Ave Low High
640x480 19 4 70
800x600 16 4 58
1024x768 10 3 51(pre 102patch&Kyro2 1.22 drivers)
11 7 31(256Megmem,first run,AFTER patch)
11 7 32(second run)
21 8 68(Anisotropy OFF)
1600x1200 4 2 21
(Looks like the patch 102 drops the HIGH peaks
(and 256Meg memory ups the LOW peak a LOT)
Memphis
640 27 9 63
800 23 9 48
1024 15 5 42 - PRE PATCH 128Meg
13 4 36 - (128Meg)Sam102patch+newest K2 Drv-1.22
15 6 34 - second run of demo(128Meg Memory)
16 9 36 - AFTER PATCH 256Meg,first run
16 9 40 - Second run
26 12 59 - Anisotropy OFF Post patches,EXTREME HQ
High Sustained49 Low S 17
42 19 82 - DEFAULT QUALITY "ADD ON" INI
1600 6 4 28
Dunes
640 47 18 113
800 31 15 88
1024 20 11 66
50 24 115 - NO anisotropy Post Patches
1600 8 5 11
AVE LOW HIGH"PEAK"
Seems 256Meg memory helps the LOW "PEAK' a lot
and the AVE a little. 5-10 percent
******
PIXEL FORMAT
number 6(type_RGBA)
detected... Power VR Kyro 1.2.1
draw to windows support opengl
double buffer swap exchange
colorbits 32 8;8;8;8
depth 32 (0 for stencil)