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Archived from groups: rec.games.roguelike.nethack (More info?)
Late game motivation
I tend to stop playing characters once they reached the castle, got
their ascension kit and are ready for the end-game.
I currently have one priest I stopped playing around Orcus. An
archeologist in the first levels of gehenom. And I just now feel the
call to start a new game - my current tourist is more-than-ready for
gehenom and all the ending - he's just cleared the castle. The
archeologist's game is pretty old - I don't think I'm ever load it
back, the priest I might and the tourist I'm trying to motivate myself.
I completely went through gehenom twice, once for my first ascension,
and once with a tourist who died to a cockatrice corpse after finding
the vibrating square.
I'm not sure why, maybe because the discovery part of the game is done.
Maybe I get bored after so much preparation. I remember from other
threads that some other players feel the same. I know I really love the
discovery part of the games, searching for Ludios, identifying the
items, finding the shops, etc. That's pretty much done once the castle
is reached.
I don't want to start another gehenom-is-boring thread - even though it
might be a big part of it. I'm just wondering how other players feel
around that point? What motivates you to go? Or what deters you?
I like:
- most special levels in gehenom
- the wizard
- the demon lords
I don't like
- the mazes
- nothing to discover anymore
- the very long trips back and forth to the stash (even the castle
feels far from the bottom)
Maybe it's time for conducts games already - or I should start taking
SlashEM seriously
--
Jean-François Côté
Late game motivation
I tend to stop playing characters once they reached the castle, got
their ascension kit and are ready for the end-game.
I currently have one priest I stopped playing around Orcus. An
archeologist in the first levels of gehenom. And I just now feel the
call to start a new game - my current tourist is more-than-ready for
gehenom and all the ending - he's just cleared the castle. The
archeologist's game is pretty old - I don't think I'm ever load it
back, the priest I might and the tourist I'm trying to motivate myself.
I completely went through gehenom twice, once for my first ascension,
and once with a tourist who died to a cockatrice corpse after finding
the vibrating square.
I'm not sure why, maybe because the discovery part of the game is done.
Maybe I get bored after so much preparation. I remember from other
threads that some other players feel the same. I know I really love the
discovery part of the games, searching for Ludios, identifying the
items, finding the shops, etc. That's pretty much done once the castle
is reached.
I don't want to start another gehenom-is-boring thread - even though it
might be a big part of it. I'm just wondering how other players feel
around that point? What motivates you to go? Or what deters you?
I like:
- most special levels in gehenom
- the wizard
- the demon lords
I don't like
- the mazes
- nothing to discover anymore
- the very long trips back and forth to the stash (even the castle
feels far from the bottom)
Maybe it's time for conducts games already - or I should start taking
SlashEM seriously
--
Jean-François Côté

