Archived from groups: rec.games.trading-cards.magic.rules (More info?)
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Lightning Greaves
{2}
Artifact -- Equipment
Equipped creature has haste and can't be the target of spells or abilities.
Equip {0} ({0}: Attach to target creature you control. Equip only as a
sorcery. This card comes into play unattached and stays in play if the
creature leaves play.)
Dominating Licid
{1}{U}{U}
Creature -- Licid
1/1
{1}{U}{U}, {T}: Dominating Licid loses this ability, becomes an enchant
creature enchanting target creature, and gains "{U}: End the effect that
created this ability."
You control enchanted creature.
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If I have a Licid in play with Lightning Greaves equipped, and I activate
the Licid with 1UU to enchant <some other creature>, what happens to the
Greaves? Do they fall off or do they stay with the Licid-Enchantment and,
thus, equip the dominated creature?
TIA,
Tim
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Lightning Greaves
{2}
Artifact -- Equipment
Equipped creature has haste and can't be the target of spells or abilities.
Equip {0} ({0}: Attach to target creature you control. Equip only as a
sorcery. This card comes into play unattached and stays in play if the
creature leaves play.)
Dominating Licid
{1}{U}{U}
Creature -- Licid
1/1
{1}{U}{U}, {T}: Dominating Licid loses this ability, becomes an enchant
creature enchanting target creature, and gains "{U}: End the effect that
created this ability."
You control enchanted creature.
--------------
If I have a Licid in play with Lightning Greaves equipped, and I activate
the Licid with 1UU to enchant <some other creature>, what happens to the
Greaves? Do they fall off or do they stay with the Licid-Enchantment and,
thus, equip the dominated creature?
TIA,
Tim
