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Archived from groups: alt.comp.freeware.games,comp.games.development.programming.misc (More info?)
I'm looking for a few additional programmers with some free time to kill,
and knowledge in Windows programming, to help me with a concurrent port of
a client application for an RPG I am developing. There is already a good
amount of code written using SDL on Linux, it formerly cross compiled but
various things have been added which do not mirror directly to Windows.
This isn't a pipedream. This isn't some huge project with no chance of
completion. I'm fully aware of my limits in that respect. I have several
years' experience in game design and development, but this is my first
standalone work. Starting mid-September, I will have a significant increase
in available development time, but I still need people to work with. So
far, I have one composer and two artists semi-committed to producing media
for the project. A second programmer to discuss things with, however, will
make a huge impact.
If you're interested in working on this with me, drop me a line -
painquin@planetquake.com
I'm looking for a few additional programmers with some free time to kill,
and knowledge in Windows programming, to help me with a concurrent port of
a client application for an RPG I am developing. There is already a good
amount of code written using SDL on Linux, it formerly cross compiled but
various things have been added which do not mirror directly to Windows.
This isn't a pipedream. This isn't some huge project with no chance of
completion. I'm fully aware of my limits in that respect. I have several
years' experience in game design and development, but this is my first
standalone work. Starting mid-September, I will have a significant increase
in available development time, but I still need people to work with. So
far, I have one composer and two artists semi-committed to producing media
for the project. A second programmer to discuss things with, however, will
make a huge impact.
If you're interested in working on this with me, drop me a line -
painquin@planetquake.com

