I get an average of 10% usage on both CPU and GPU, sometimes getting up to a max of 20%, but I've never seen higher. Luckily, this is enough to keep it above 144 fps most of the time, but if a lot of items/entities/particles are around or lots of chunk updates happen it drops to low frames instead of using more cpu/gpu to keep it stable. This is pretty annoying for me since I play gamemodes that utilize a LOT of these things, and its very difficult to deal with. In other games like R6 for example, cpu and gpu usually hit 80-100% usage just fine and its great, so I highly doubt its any physical issue with the parts. Any particular reason this is happening, and/or any fix for it?
Specs:
RTX 2080 (overclocked to 2040 mhz)
i7 8700k (overclocked to 4.7ghz)
16GB DDR4 RAM at 3200mhz
Using a 1440p 144hz monitor
also a sidenote, I used to have a GTX 1070 w/ i7 6700k and I could hit upwards of 3,000FPS (obviously on bad settings) but still it would hit 100% GPU usage, and get the highest fps possible. that's pretty much what Id like to do with my current setup, its just not working
Specs:
RTX 2080 (overclocked to 2040 mhz)
i7 8700k (overclocked to 4.7ghz)
16GB DDR4 RAM at 3200mhz
Using a 1440p 144hz monitor
also a sidenote, I used to have a GTX 1070 w/ i7 6700k and I could hit upwards of 3,000FPS (obviously on bad settings) but still it would hit 100% GPU usage, and get the highest fps possible. that's pretty much what Id like to do with my current setup, its just not working