Madness takes it's toll

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So I want my own Madness domain together with a cool Granted Power.

Background Info:
IMC clerics don't get Turn Undead for free,
but only the GP of their domains.
Which is TU (including one greater turning per day) for Sun
and TU and turn evil outsiders for Good, for example.

How about a Confusion effect like the spell for Madness?
Usable a number of times per day equal to
3 + Cha Modifier per day as usual.

Too powerful?

Should it be centered on the cleric like turning,
affecting only his enemies of course?

LL
 
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.... Please use exact change or EZ-Pass....

--
Michael Benveniste -- mhb-offer@clearether.com
Spam and UCE professionally evaluated for $419. Use this email
address only to submit mail for evaluation.
 
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Lorenz Lang wrote:

> So I want my own Madness domain together with a cool Granted Power.
>
> Background Info:
> IMC clerics don't get Turn Undead for free,
> but only the GP of their domains.
> Which is TU (including one greater turning per day) for Sun
> and TU and turn evil outsiders for Good, for example.
>
> How about a Confusion effect like the spell for Madness?
> Usable a number of times per day equal to
> 3 + Cha Modifier per day as usual.
>
> Too powerful?

Instead of Turning and a different GP?
Might be OK.
In addition to those it's too good.
1/day would mak emore sense then.
I'd also consider making it Lesser Confusion at first,
becoming Confusion at 7th.

> Should it be centered on the cleric like turning,
> affecting only his enemies of course?

No. It should be a directed cone, affecting everyone in it.
Waves of Madness.
It IS a Madness Domain, why exempt friends?
 
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On Wed, 09 Mar 2005 14:54:52 -0500, Ophidian wrote:

> Lorenz Lang wrote:
>
>> So I want my own Madness domain together with a cool Granted Power.
>>
>> Background Info:
>> IMC clerics don't get Turn Undead for free,
>> but only the GP of their domains.
>> Which is TU (including one greater turning per day) for Sun
>> and TU and turn evil outsiders for Good, for example.
>>
>> How about a Confusion effect like the spell for Madness?
>> Usable a number of times per day equal to
>> 3 + Cha Modifier per day as usual.
>>
>> Too powerful?
>
> Instead of Turning and a different GP?
> Might be OK.

Cool.

> In addition to those it's too good.
> 1/day would mak emore sense then.
> I'd also consider making it Lesser Confusion at first,
> becoming Confusion at 7th.

For an additional power, yes.
As a single GP I would prefer Confusion from the start on.

>> Should it be centered on the cleric like turning,
>> affecting only his enemies of course?
>
> No. It should be a directed cone, affecting everyone in it.
> Waves of Madness.

Sounds reasonable.
I think a range of 60 ft. would be ok.

> It IS a Madness Domain, why exempt friends?

True :)

Thanx for your input!

LL
 
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"Lorenz Lang" <lang@netlife.invalid> wrote in message
news:pan.2005.03.09.13.08.34.525239@netlife.invalid...
> So I want my own Madness domain together with a cool Granted Power.
>
> Background Info:
> IMC clerics don't get Turn Undead for free,
> but only the GP of their domains.
> Which is TU (including one greater turning per day) for Sun
> and TU and turn evil outsiders for Good, for example.

How is *that* balanced?

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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Malachias Invictus wrote:

> "Lorenz Lang" <lang@netlife.invalid> wrote in message
> news:pan.2005.03.09.13.08.34.525239@netlife.invalid...
>
>>So I want my own Madness domain together with a cool Granted Power.
>>
>>Background Info:
>>IMC clerics don't get Turn Undead for free,
>>but only the GP of their domains.
>>Which is TU (including one greater turning per day) for Sun
>>and TU and turn evil outsiders for Good, for example.
>
> How is *that* balanced?

By domain spell selection maybe?
Though I wonder about taking both domains.
Would that stack TU uses, Lorenz?
 
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On Sat, 12 Mar 2005 13:25:20 -0500, Ophidian wrote:

> Malachias Invictus wrote:
>
>> "Lorenz Lang" <lang@netlife.invalid> wrote in message
>> news:pan.2005.03.09.13.08.34.525239@netlife.invalid...
>>
>>>So I want my own Madness domain together with a cool Granted Power.
>>>
>>>Background Info:
>>>IMC clerics don't get Turn Undead for free,
>>>but only the GP of their domains.
>>>Which is TU (including one greater turning per day) for Sun
>>>and TU and turn evil outsiders for Good, for example.
>>
>> How is *that* balanced?
>
> By domain spell selection maybe?
> Though I wonder about taking both domains.
> Would that stack TU uses, Lorenz?

Yes, a cleric with both Sun and Good domain could
turn undead very often, but couldn't do much else :)

Back to the Confusion as a Madness GP:

I forgot to mention the DC to resist,
which I would set at 10 + half cleric level + Cha
(and not 10 + spell level + Wis).

LL
 

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