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Hello,
I have some questions concerning the text of several cards that talk about
adding mana.
Cards one and two:
Gemstone Array
{4}
Artifact
{2}: Put a charge counter on Gemstone Array.
Remove a charge counter from Gemstone Array: Add one mana of any color to
your mana pool.
Pentad Prism
{2}
Artifact
Sunburst (This comes into play with a charge counter on it for each color of
mana used to pay its cost.)
Remove a charge counter from Pentad Prism: Add one mana of any color to your
mana pool.
For both of these cards does this mean that if I remove a charge counter
that I add one mana of any color I get to add it to my pool from that point
on i nthe game or is it added for just this turn?
The third card - same question:
Channel the Suns
{3}{G}
Sorcery
Add {W}{U}{B}{R}{G} to your mana pool.
Does this mean that I can add one of each color to my pool from that point
on OR just till end of turn? Id oes not us the phrase "..End of turn" which
makes me think it is from that point on - BUT - it is also a Sorcery and so
it would last as long as my Main Phase does - right?
And one more question while I am at it -
Hallow
{W}
Instant
Prevent all damage target spell would deal this turn. You gain life equal to
the damage prevented this way.
I get very confused by this card. Does it mean only a spell like a Sorcery
or an Instant that would deal damage t either me or one of my Creatures? Can
it be used to prevent damage from a Creature ability like Spikeshot Goblin
if it targets me or a Creature?
Thanks for you help
NazMan
Hello,
I have some questions concerning the text of several cards that talk about
adding mana.
Cards one and two:
Gemstone Array
{4}
Artifact
{2}: Put a charge counter on Gemstone Array.
Remove a charge counter from Gemstone Array: Add one mana of any color to
your mana pool.
Pentad Prism
{2}
Artifact
Sunburst (This comes into play with a charge counter on it for each color of
mana used to pay its cost.)
Remove a charge counter from Pentad Prism: Add one mana of any color to your
mana pool.
For both of these cards does this mean that if I remove a charge counter
that I add one mana of any color I get to add it to my pool from that point
on i nthe game or is it added for just this turn?
The third card - same question:
Channel the Suns
{3}{G}
Sorcery
Add {W}{U}{B}{R}{G} to your mana pool.
Does this mean that I can add one of each color to my pool from that point
on OR just till end of turn? Id oes not us the phrase "..End of turn" which
makes me think it is from that point on - BUT - it is also a Sorcery and so
it would last as long as my Main Phase does - right?
And one more question while I am at it -
Hallow
{W}
Instant
Prevent all damage target spell would deal this turn. You gain life equal to
the damage prevented this way.
I get very confused by this card. Does it mean only a spell like a Sorcery
or an Instant that would deal damage t either me or one of my Creatures? Can
it be used to prevent damage from a Creature ability like Spikeshot Goblin
if it targets me or a Creature?
Thanks for you help
NazMan
