Question Marvel Rivals shaders, loading times, etc. what things affect them most? Also, is MR coded poorly?

UKTone

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Feb 24, 2015
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My specs are in my sig, my friend has a 4090, and his gf has a 3090 (his old pc), when we play, sometimes i load in faster than her, sometimes she loads in faster than him, most times i load in slower than them both. They both have MR on ssds, and i have mine on a hdd. Idk the speeds of their ssds, and idk when they started playing (game loads faster if you played a game or 2 already). They are also on high speed internet (500/mbps-10/gbps), they get like 60 ping, whereas i get 45 ping, but my internet is 100/mbps and i'm wired connected, i'm not sure about them.

Because there are so many variables with them, can't really based things around them, and sure a lot of you guys probably play MR, maybe even previously had the game on an hdd and then to an ssd, is there any improvement? Is there any improvement going from an nvem m.2 from a sata ssd?

I seen a reddit where someone says something like a sata ssd and nvem m.2 ssd load times are about the same in real time... how true is this, and does it apply to an online game like marvel rivals?

Also, my friend thinks the game is coded poorly, do you guys think so? How much does that affect the gaming experience?

What all can a person do to make the shaders load faster, load times be shorter, have the characters show up in the game faster (sometimes i'll be in game, and the characters won't be showing and can't even do abilities if i transform to hulk when not able to see him yet), etc.?

Would really like to hear what issues you guys are having too, esp people who have MR on the faster/fastest ssds, faster/fastest internet, etc.