Archived from groups: alt.games.video.xbox (
More info?)
Yeah that would have been nice, but I'm not a subscrber. I usually buy it at
Blockbuster around the 20th. OXM could have notified Blockbuster and/or sent
something (maybe a sticker) to go along with the magazine.
Anyway, thanks for the info.
"JLC" <j.jc@nospam.com> wrote in message
news:1fidnQNXZodjv_LfRVn-qg@comcast.com...
>
> "luckyvic" <vsalvatore@charter.net> wrote in message
> news:%Qtbe.20379$Gq6.3325@fe02.lga...
>> Won't go past the Renderware logo, just hangs there. Don't the OXM people
>> check the discs before shipping them out? Guess not with this one,
>> dumbasses.
>>
>>
>>
>
> I received an e-mail from OXM a few days before I received this months CD.
> I wonder why you didn't get the same message sent to you. Here it is:
> Subject: IMPORTANT NOTICE for OFFICIAL XBOX MAGAZINE Subscribers
>
> Date: Mon, 18 Apr 2005 16:00:00 -0700
>
> IMPORTANT NOTICE:
>
> To users of the Official Xbox Magazine May issue disc regarding the
>
> Darkwatch demo:
>
> If you’re having trouble playing the demo for Darkwatch, we’ve got a quick
>
> solution.
>
> If you’re an Xbox Live subscriber, make sure the network cable is
>
> disconnected from the back of your Xbox.
>
> Go to the main dashboard (without any disc in the tray).
>
> Change the clock on your Xbox’s Settings screen to show March 1, 2005.
>
> Load up the Official Xbox Magazine May disc, and the demo will now work
>
> perfectly.
>
> This problem is caused by a line of code in RenderWare, the engine
> powering
>
> the Darkwatch demo supplied to us by Sammy Studios. The demo worked
>
> perfectly in our testing, but due to an oversight at the developer, the
>
> demo has an expiration date that causes it not to work, so changing your
>
> system clock fixes the problem.
>
> We apologize for the inconvenience, and can assure you that Sammy Studios
>
> is now working on a brand-new, fully functional demo of Darkwatch.
>
> Rob Smith
>
> Editor-in-Chief
>
> Official Xbox Magazine
>
>