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noko

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Add another clock or two to the AGP for data transfer. Today games are low polygon games that don't even come close in using a GF2 card capability or a Radeon's. Those games will come eventually if the hardware can support it and then AGP4x will become a limitting factor. 8x will be needed eventually as well. Now ATI TrueForm is a fabulous solution for High Polygon type games with many objects and will delay the need for AGP 8x for ATI.

<A HREF="http://www.ati.com/na/pages/technology/hardware/truform/truform_white_paper.html" target="_new">http://www.ati.com/na/pages/technology/hardware/truform/truform_white_paper.html</A>

For other Graphic Card designers the AGP8x will be needed sooner unless they also use TrueForm or something equivalent.

Well to eat your <b>C :smile: :smile: kie</b> and have it too, gotta get <b>Rade :smile: n II</b><P ID="edit"><FONT SIZE=-1><EM>Edited by noko on 06/04/01 10:42 PM.</EM></FONT></P>
 

noko

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<font color=red>The new specifications for 8x AGP has been release <b>April 1 2001</b> by Intel.</font color=red> This year last month. How the 8x speed is obtained is described in the link document, extra clocks are not needed, 66mhz is still the AGP clock used too. Pretty interesting stuff I might add.

Well to eat your <b>C :smile: :smile: kie</b> and have it too, gotta get <b>Rade :smile: n II</b>
 

Ncogneto

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I took the quote in red from your link.....Btw have you the demo's for the trueform stuff yet? if not I have links of working models.

A little bit of knowledge is a dangerous thing!
 

Ncogneto

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<A HREF="http://www.rage3d.com/board/showthread.php?s=&threadid=20525" target="_new">http://www.rage3d.com/board/showthread.php?s=&threadid=20525</A>

I think you need a radeon to run this.

A little bit of knowledge is a dangerous thing!
 

Ncogneto

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A little bit of knowledge is a dangerous thing!