Archived from groups: alt.games.microsoft.flight-sim (
More info?)
"Bob Devereaux" <rldead@charter.net> wrote in news:wkA8e.1920$Gq6.1886
@fe02.lga:
> Questions always questions....whats the difference between "mesh" and
> "scenery"
> thanks
Scenery is everything you can see on your display, except for your
aircraft and AI aircraft. Scenery can broadly be classed as
environment, objects, and terrain. (Note that in FS9, there is
some convergence between scenery and aircraft objects, except for the
2D panel).
"Mesh" is a term used to describe the geometry of scenery elements.
The geometry is composed of primitive elements (vertices, edges,
and polygons -- primarily triangles) which are manipulated by the
scenery engine and projected onto the 2D display, then rendered using
color, lighting, and texture (material) data.
Commonly, the geometry of objects in FS is discussed in terms of
"model", while the geometry of terrain is discussed as "mesh".
(I don't play with environment, so I don't know how clouds, sun,
moon, sky, etc are modeled.)
Mesh is derived from input files built by a tool called "resample".
The input files consist of logical 2-dimensional arrays with each
array element representing an earth elevation. The scale between
points determines the resolution of the elevation points and the
accuracy of the data. Resample forces the data into predetermined
resolutions called LOD. Thus, a converted mesh input file that
has been resampled to LOD level 10, can also be described as
having 38m resolution. FS takes this data and computes the graphics
primitives from it. As part of this process, (and as modified by
FS9.cfg) FS will reduce the resolution of the mesh data thereby reducing
the number of graphics primitives that the graphics card must handle.
Note that at present, the best terrain resolution attainable in FS is
about 4.75m. Objects can have higher resolution, and hence when super-
high resolution is required, designers must use object-based tools.
It should be remembered that the resolution is not really described in
meters (this is a convenience for description purposes) but rather in
angular measurement of lat and long. Because of the convergence of
lines of longitude at the poles, this can cause some display problems
at high latitudes (> 80 degrees).
scott s.
..