hello people, I'm at a loss here!
right so I'm struggling to run metro last light redux on my PC, all I seem to get is stuttering and eventual crashes (especially on cutscenes). with my build this should not be an issue:
Now im aware that this game has a reputation for tanking (depending on the settings used) but the stuttering is unbearable. what I've tried:
Turned off: SSAA, Tessalation and Vsync.
Altered monitors refresh rate from 144hz (which I understand the A4 engine prefers 60hz) to 60hz
I have looked at guides which advised me to disable anisotropic filtering and to set prerendered frames to 4 (global setting 1 usually) all done via Nvidia control panel.
I've tinkered with all of the annoyingly few graphics settings in game but this stuttering just seems prevalent.
I have seen some reporting that changing DirectX settings help but I've not done this yet.
At this point im just curious of anyone else's experience or even remedies they found.
cheers guys!
right so I'm struggling to run metro last light redux on my PC, all I seem to get is stuttering and eventual crashes (especially on cutscenes). with my build this should not be an issue:
i7 7700k
16gb 3000mhz ddr4
Evga gtx1080 sc
2x 500 ssd.
predator 144hz 1080p monitor
Now im aware that this game has a reputation for tanking (depending on the settings used) but the stuttering is unbearable. what I've tried:
Turned off: SSAA, Tessalation and Vsync.
Altered monitors refresh rate from 144hz (which I understand the A4 engine prefers 60hz) to 60hz
I have looked at guides which advised me to disable anisotropic filtering and to set prerendered frames to 4 (global setting 1 usually) all done via Nvidia control panel.
I've tinkered with all of the annoyingly few graphics settings in game but this stuttering just seems prevalent.
I have seen some reporting that changing DirectX settings help but I've not done this yet.
At this point im just curious of anyone else's experience or even remedies they found.
cheers guys!