Microsoft’s DirectSR API lets game developers enable DLSS, FSR, or XeSS upscaling in their games with one tool. The API added baked-in support for AMD’s FSR 3.1 today, making it easier for DirectX12 games to support the upscaler.
Microsoft DirectSR adds support for AMD FSR 3.1 upscaling — Microsoft’s one-stop upscaling API for DX12 games gets an upgrade : Read more
Microsoft DirectSR adds support for AMD FSR 3.1 upscaling — Microsoft’s one-stop upscaling API for DX12 games gets an upgrade : Read more