I really hope to see some improvements made universally on this issue. There is a video series called Extra Credits has an Harassment episode and its arguably one of their best. I would love to see some of the systems in place that they have mentioned. Including (but not limited to)-Players starting games auto-muted if they are muted more than the average player tends to be by a significant percentage.-Players being unable to use voice chat with people not on their friends list.-Players being unable to message people not on their friends list. (If they are someone who is sending spam or harassing other players via messages and the system is aware of this, then they would be able to send friend requests but not message random players.)-Players who are abusing other players should be moved down the queue priority list where they are more likely to play with other players who choose to act like scum, and their wait times for more games should be increased. (DOTA2 has systems like this in place and they seem to be working out pretty decently.)-Clans and Guilds having group reputations. That way there is a bit more social obligation to not be a terrible person. If you enjoy being helpful and social, then it will be reflected in your Clan or Guild reputation (assuming you group up with others who also want that) and when one person in the Clan or Guild starts getting tons of bad reputation, it brings down the reputation of the Clan or Guild as a whole. It might cause a ton more drama, but tying a group together and having them punished or rewarded as a whole would undoubtedly cause a LOT of players to be exiled from their groups, and it would make it hard for them to join new ones.