Yeah I'm trying to figure that one out too. Anyway, a little positive reinforcement isn't a bad thing. It's not like they're replacing existing rules regarding bad behavior, either. It's a two-pronged approach. Worst case, it simply doesn't change anything for you - I don't see the downside here.Why not account based?
I think that Microsoft can see that there would be some major problems with a ToS change like that. People pay a monthly fee for Live, and they can't just take away paid privileges without having users accept a new user agreement. Nobody reads those anyway, so some kid with a foul mouth hits the A button to agree to "some license popup" and then 20 minutes later finds that MS is not letting him play with a service he pays for. I am sure that Sony would be reaping all of the rewards if MS used a ban-stick because it would be another unwelcome change for users. If their product launch had gone better they might be able to do it that way, but as of now I assume that they are still working to try to repair their image with gamers. They need to tread lightly right now. Positive reinforcement is a better strategy in that regard, although I doubt that it will stop the trash-talkers and people will probably figure out how to game the system pretty fast.Screw carrot only, we should have stick as well. The system is smart enough to detect swearing via Kinect so there should be a 3 strikes system. On your 3rd strikes you are banned from online multiplayer for a week. That should sort the 13 year old flame kids.
The player base is everything in a multiplayer game. Mature and intelligent players do not use profanity and they will cease playing the game if most of the user base is not on their level.On a similar note, I don't understand why people care about foul language online for M-rated games. Yes, harassment shouldn't be tolerated, but cursing is in the freakin' game.