interesting... not sure if its really useful as your hands will hide part of the screen all the time. and appear to not be comfortable in a horizontal position. certainly more powerful in a vertical one.
maybe another touchscreen at the bottom of the device (like a keyboard in a laptop) will be better.
In fact 2 touchscreens... then you can play with somebody else in front of you while sit on a comfortable chair (and you share the surface between the 2 users).
Will be incredible for a wargame, you can have a touchscreen with some information in front of you and you can type commands here, and you can point the map on the surface itself to move the units...
The idea of having a touchscreen instead of a keyboard could be really great, no more keyboard shortcuts but real dynamic icons, like an RPG game where you have your shortcut bar with your actions, these actions can be displayed on the "virtual keyboard" as well as life, stamina etc...
(I think some next gen laptop will be like this)
But I like the controller on the screen, appear to be really dynamic.
is it working on a tabletpc ?
This would be awesome for a game like DCS: Black Shark with its clickable cockpit buttons! Just imagine looking around with your trackir, flying with a joystick, and reaching up and pressing the buttons/flipping the switches in the cockpit, total immersion! Then again a normal touchscreen would do just fine as well.
I see it being good for menu's, view screens, turning on ecm jamming in a flight game etc, but the point of a similator is to simulate and having a ch throttle and flight stick or a stearing wheel / foot pedal etc can never be replaced by touch. I can see having something that sits like at an angle above your keyboard and below your monitor for switching settings, viewing maps , etc would be great without having to switch to these screens and then finding your button to push... Starcraft / warcraft II type games would be interesting........just my thought
They keep trying to have touch screens and games put together. Unless you create a different game than what exists today, it's not going to merge properly. When you plan a first person shooter, you need a controler of some kind, to mimic real life. If you plan a RTS, then you need some kind of mouse, touch screen sounds good but your arms will get tired and you will miss visual cues as you'd have both hands over the screen managing things.
I guess I lack the imagination necessary to see where a touch screen is useful for gaming.
I think this would be a very situational controller. For RTS games, this would be the holy grail of controllers. For FPS games, RPGs or pretty much anything else, I would take a mouse and keyboard over it any day.