Middle-earth - Shadow of Mordor's 6GB requierement for Ultra Textures with SLI or Crossfire

Miguel Monegro

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Jun 28, 2013
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Well i was reading the requirements of this game and i was impressed with that lol, crossfiring or doing SLI 2 high end cards doubles the memory or at least will increase the perfomance enough to have this feature in Ultra?
 
Solution
When you SLI you have effective VRAM that is the lowest of the cards that were SLI'd, so if you SLI 2 4GB cards you have 4GB of VRAM, if you SLI a 2GB card and a 4GB card you only have 2 GB of VRAM
this recommended vram is a sign of a poorly optimized game. watchdogs is a great example of a game with stout requirement/recommendations. it has poor graphical performance on high end cards all while not shining on screen. games like crysis 3 or battlefield 4 look much much better on screen while taking less horsepower.
 
Well if you looked around a little you will see there is benchmarks already out there on all ultra using 4 GB of VRAM cards and you will see that it works over around 80 fps average on the benchmark
That is with GTX 970 and 770 4 GB VRAM and I think the 980 will even get higher FPS but as it stands it doesn't require 6 GB VRAM at all
 
I had the exact same problem with crossfiring two HIS Turbo IceQ X2 R9 280x's. The menu would flicker, fps would drop dramaticly, and lighting would flicker unbearably. When I disable crossfire, it works like a charm on very high settings. I tried to see if it was the game so I benchmarked it with Rome Total War 2, similar problems. I read a thread instructing disabling vsync and limiting fps to 60 or 30 respectively. I have not tried that yet but intend to today.