Might & Magic 7 - Stuck in the Sewers!!

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Hi,
Geeze...I can't figure out how to line up the blocks in the Erathian
Sewers to get to the balcony? There are 6 levers, 3 on each side of the
room, and I've tried a lot of combinations but always end up one block
away?

Each time you go from the east side to the west side you have to take a
big hit from some electrical thing embedded in the wall,
and I got tired of getting shelled, and so I come limpin' over here for
help!
Thanks
Tucsonjim
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

tucsonjim wrote:
> Hi,
> Geeze...I can't figure out how to line up the blocks in the Erathian
> Sewers to get to the balcony? There are 6 levers, 3 on each side of the
> room, and I've tried a lot of combinations but always end up one block
> away?
>
> Each time you go from the east side to the west side you have to take a
> big hit from some electrical thing embedded in the wall,
> and I got tired of getting shelled, and so I come limpin' over here for
> help!
> Thanks
> Tucsonjim
>

That electrical thing (if I remember right) is a spinning blade shot
from the wall behind you. Walk to the side and it should miss you.

Can't remember how to line up the blocks though. Sorry.

Justin H.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"tucsonjim" <jim@kanewebdesign.com> wrote in news:1127955796.552739.100880
@g43g2000cwa.googlegroups.com:

> Hi,
> Geeze...I can't figure out how to line up the blocks in the Erathian
> Sewers to get to the balcony? There are 6 levers, 3 on each side of the
> room, and I've tried a lot of combinations but always end up one block
> away?

Don't bother. Use the jump spell instead, that way you only have to get
them somewhat close.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

"tucsonjim" <jim@kanewebdesign.com> wrote in message
news:1127955796.552739.100880@g43g2000cwa.googlegroups.com...
> Hi,
> Geeze...I can't figure out how to line up the blocks in the Erathian
> Sewers to get to the balcony? There are 6 levers, 3 on each side of the
> room, and I've tried a lot of combinations but always end up one block
> away?
>
> Each time you go from the east side to the west side you have to take a
> big hit from some electrical thing embedded in the wall,
> and I got tired of getting shelled, and so I come limpin' over here for
> help!
> Thanks
> Tucsonjim
>

Another way is to use the levers on the right side facing the way you want
to go and line all the blocks to that entrance. You will be able to line up
all except the beginning. You can exit via the window and land on the
blocks and walk easily the rest of the way.

Stephen
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Hi Justin,
No it's not the spinning blade, I was able to walk the wall to avoid
that one. It's a circular room that has 6 entrances which make 3
crossing paths. The paths are suspended over a room below. Anyhow it's
like a green wavy ray or something and no matter what you do it's seems
unavoidable? It was giving my party a pretty good wack, and each time
we'd have to heal up before moving on.
Tucsonjim
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Hi Thomas,
I though I remembered not being able to use the JUMP spell indoors in
MM6, did they change that in MM7? My teams magics are at EXPERT level
but I have a feeling that's not high enough for JUMP? Anyhow, it's a
good suggestion and I'll check it out.
Thanks
Tucsonjim
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Steven,
Thanks for the tip, I'll try it tonight. I will admit I'm not too sure
exactly what you mean, but maybe when I get in there I'll see what you
mean.
Tucsonjim
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

tucsonjim wrote:
> I though I remembered not being able to use the JUMP spell indoors in
> MM6, did they change that in MM7? My teams magics are at EXPERT level
> but I have a feeling that's not high enough for JUMP? Anyhow, it's a
> good suggestion and I'll check it out.

I'm playing through MM6 right now and Jump works indoors as well as
outdoors. You might have been thinking of the Fly spell which only
works outdoors and understandably so. HTH

--
Best Regards, mattchu
np: