Minecraft 4K need help

Aparo games

Commendable
Jul 4, 2016
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Hey guys, I am looking at building a new PC mainly for minecraft. I have herd that minecraft is a cup intensive game so please help me decide if minecraft could be ran at 4K with what I am thinking of buying.
Intel i7 6800K LGA 2011-3
GTX 980ti or GTX 1070
MSI CARBON gaming motherboard
1200i corsair modular powersuply
And the other necessary components for the gaming PC
 
Solution


Just tested to be absolutely sure, this is false. It is mainly a 2 threaded program with multiple others for minor stuff. So it will indeed use all available cores (it is Java after all, highly threaded).
The GPU takes care of the resolution/settings, the only thing your CPU has to worry about is keeping up with the GPU and doing its job. Why go with a 6 core CPU? Minecraft only uses 1 core (right?)
 
1) 4K is pointless for this game.

The blocky nature and textures with anti-aliasing applied look no better to me at 4K than at 1080p. (1920x1080 on the same 4K monitor)

2) I suggest looking at the OTHER titles you might want to play, but i don't want to see you waste your money.

3) Why the 1200Watt power supply?

Even if you are considering 2xSLI (more not recommended) an 850W would be fine.

4) Since your budget appears high, I suggest the Asus, GSYNC monitor (it's $770USD currently).

GSYNC gives smoother gaming, and that's a lot more important than having a 4K@60Hz monitor. The resolution looks little different in games vs 2560x1440 and you're capped to 60Hz (60FPS).

GSYNC@144Hz means you get SMOOTH GAMING with less lag/sluggishness than 60Hz, VSYNC would have. VSYNC OFF looks horrible in Minecraft to me.

Anyway, I'll make a build and post below.
 


Just tested to be absolutely sure, this is false. It is mainly a 2 threaded program with multiple others for minor stuff. So it will indeed use all available cores (it is Java after all, highly threaded).
 
Solution
http://pcpartpicker.com/list/sQQTHN

Pretty self-explanatory I guess. It's hard to weigh the VALUE of it so I used your initial parts as a rough guideline.
- I also put in a BluRay player
- chose a red/black theme and case with windows to show that off (if that appeals to you)

There are ways to get about the same experience for Minecraft using a much, much cheaper computer.
1) Dell 25" or similar Asus 27" that is:
- 60Hz
- IPS
- 2560x1440

2) i5-6500 CPU

3) Cryorig H7 CPU cooler

4) cheaper motherboard

5) RX-480 GPU

I don't know if Microsoft will make the game run better or not. The W10 version runs much smoother, but I doubt you'd play that. The Java version needs an overhaul.
 


Uh...
You just said it's mainly a 2-threaded program, but then say it uses all available cores. That is a completely contradictory statement.

The program most likely is bottlenecked by the main THREAD of code, and can branch off during that thread to utilize most of another core, with a few branches using a few other threads but all of it executed at the pace that the single thread of code is processed on ONE CORE.

Just because you see part of a core being utilized doesn't make the game well threaded. Unless you see a 6-core beating a 4-core in frame rate when both are at the same frequency there is no benefit to the 6-core.

BENCHMARKS are what you can go by and only benchmarks.

(for example, how does an i3-6100 compare to an i5-6600K and i7-6700K at the same frequency?)

Also, there is a phenomenon called "thread jumping" where code can start on one core and periodically jump to another core at times when it doesn't interfere with the code execution (you can't have the calculation "5x3" split betweencores).

Anyway, you can again see multiple cores being utilized in Task Manager but that is mostly MEANINGLESS information unless it's a high enough utilization to confirm it process more data than a similar CPU with less cores. And while I said "only benchmarks" before it is true that Task Manager can tell you some information, however it's easy to misinterpret (i.e. HT screws up the average) whereas if the game runs 10% faster on one CPU vs another in a benchmark that's pretty clear.

I doubt there's any benefit going beyond a slightly overclocked i5-6600K.
 

Not at all. It only seems that way if you have never written a threaded program before, maybe it is just a Java thing. Pretty sure most other modern languages have threads as well. It uses 2 main threads that do the bulk of the work, world loader and updates, the others are graphics, world ticking, AI etc. All on there own thread.

So I guess it is technically incorrect to say it will use all available cores if the OS does not support it. But honestly what OS that you would be playing Minecraft on that doesn't?
 


i have a 6800k and 1070 sli and i find that minecraft plays well but given that with hevey mods on 1440p with optifine (which allows all 6 cores to be used) it runs at at least 300fps meaning its simply useless fps
now my rig is for 3d modeling so thats why i have it but for minecraft a i5 cpu or fx 630o/8320E is what you need